Fixadent Posted May 11, 2017 Share Posted May 11, 2017 The default player character and NPC faces (especially females) is very rough and has a lot of jagged edges. I know that racemenu in the original Skyrim applied a completely new high-polygon head and face mesh to the player character, but we don't have racemenu or ECE yet because SKSE64 hasn't been released, but probably will late this year. Are there any mods that smooth out the meshes a bit? If so, could you please direct me to it? Link to comment Share on other sites More sharing options...
AuroraofEos Posted May 18, 2017 Share Posted May 18, 2017 I second this as I'm not exactly happy with how my character looks. Also I really want the Ningheim race ported to SSE because my Dragonborn is a Ningheim yet I can't play as her race in Skyrim SE. Link to comment Share on other sites More sharing options...
Ephemera91 Posted May 18, 2017 Share Posted May 18, 2017 I second this as I'm not exactly happy with how my character looks. Also I really want the Ningheim race ported to SSE because my Dragonborn is a Ningheim yet I can't play as her race in Skyrim SE.Ningheim race works fine with SSE. :) http://www.nexusmods.com/skyrimspecialedition/images/9994/ Link to comment Share on other sites More sharing options...
Tarshana Posted May 23, 2017 Share Posted May 23, 2017 I did a vanilla friendly NPC overhaul - Divine People. I kept their hair colour and eye colour in its default state, but altered how the bone structure looks so that from the front or the side they wouldn't be bashed in the face silly..you can chose custom hair options or no custom hair options. I also have a complete PC overhaul that has an optional Imperious Patch - Preset and Colours Overhaul . Just like with my other mod, I evened out the odd shaped jaws and noses and took out all the facepaints and wrinkles and then added all the skin tones to all races and a few extra hair colours and female Argonian feather colours. Nothing extremely fancy or exaggerated beauty. Makeup options on women were mostly carried over, but easily removed. I wanted an easier way to make my characters and hated the sliders, so I used 32bit Skyrim and export everything manually to import. Racemenu made it a lot easier to fix some of the weird facial bumps. Both of those I did for myself, the fact anyone has found them useful has been a nice side effect. I also prefer Tempered Skins for men and women by traa8 because you get realistic looking skin and features...but basically any skin overhaul will vastly improve your character. Urshi has a wonderful selecting for men as well. Link to comment Share on other sites More sharing options...
Fixadent Posted May 23, 2017 Author Share Posted May 23, 2017 I remember in oldrim, racemenu applied an entirely new face and head mesh to the player character. It had a very high polygon count and wasn't blocky like the vanilla faces. Link to comment Share on other sites More sharing options...
Tarshana Posted May 23, 2017 Share Posted May 23, 2017 I remember in oldrim, racemenu applied an entirely new face and head mesh to the player character. It had a very high polygon count and wasn't blocky like the vanilla faces. I don't see any blocky faces on 64bit...the new textures over here helps a lot with that :) Link to comment Share on other sites More sharing options...
ToppDog Posted May 26, 2017 Share Posted May 26, 2017 Pretty Face by tktk is what I use, & it is easily ported to SSE if it hasn't been done so officially yet. Link to comment Share on other sites More sharing options...
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