WolfStarbuck Posted May 12, 2017 Share Posted May 12, 2017 Hey all. Firstly, I apologize if this isn't posted in the right place - a moderator should by all means move it to somewhere more appropriate, if so. Up til now, I've never tried my hand at modding. But one of the mod's I like is in serious need of upgrading, and potentially porting to Special Edition. The author, dragonrend73, apparently hasn't been on nexus since January 2013. It still works, but it needs tweaking. http://www.nexusmods.com/skyrim/mods/17577/? Now, I have no idea how to even start fixing it myself (it needs items from the DLC added, the follower needs a to be depowered a bit - and if it's gets ported to SE I'd like to see an option to remove the major quest items from the sales lists during install). I've tried messaging the author without any luck. So... if I were willing to attempt to fix this, or if someone who knows what they're doing would be willing to take a crack at it - how do we go about doing so? I don't want to steal someone else's work... I just think it's a shame that its been abandoned. Link to comment Share on other sites More sharing options...
TheVampireDante Posted May 12, 2017 Share Posted May 12, 2017 Looking at the permissions tab shows that no one is allowed to make any changes to that file at all without permission.Without the authors permission, any alterations someone makes to the mod would have to stay on their system, since uploading it would only end with it being removed again and the uploader being issued a warning (at the least). So you can fix it up for yourself, you just can't share it. Link to comment Share on other sites More sharing options...
agerweb Posted May 12, 2017 Share Posted May 12, 2017 Yes and the nexus is fairly strict on this i couldnt even bug fix a mod of a mod author who is dead. The permissions placed on a mod last forever! Link to comment Share on other sites More sharing options...
VanKrill Posted May 17, 2017 Share Posted May 17, 2017 (edited) But you could re-create the same mod, with enhancements for the DLC content, using all your own, or permission granted resources, it just makes creating the updated version allot of work, and you'll have to get the module a new name. Some of the best mods out there were created just because of the old mod concept being abandoned. In the description of the new mod, you can state that the new work is a re-cast of the old concept, but you cannot claim it is an update of the old mod. You cannot directly use any of the old mods contents, including: Nif files, Textures, scripts, dialog, message boxes, and sound files. Simply renaming those files, usually won't fool anyone who is tracking the old mod for content theft. Start over from scratch. Typically, people get in trouble when using resources which are attached to a franchise or branded product line, without permission from the franchise owner. So, there are permitted Star Wars mods for Skyrim, made with the permission of the Star Wars Franchise owner, Lucus Films. It is a form of advertisement for their franchise, and so they allow it. However, if the original makes of the Jedi Robes mod dies, or just stops modding, and you want to create an updated version, you could recreate the meshes, as "Space Monks" using a from scratch NIF file. You would get into trouble if you took the original NIF files, and modified them, and then presented them as "Space Monks", because someone hired by Lucas Films will see through the renaming of the NIF files, and go to the Nexus Admin with accusations of content Piracy. So, be careful, because this is the single largest cause of people being banned from Nexus. - Edited May 17, 2017 by VanKrill Link to comment Share on other sites More sharing options...
Recommended Posts