Grabstein Posted May 12, 2017 Share Posted May 12, 2017 So, apparently, I posted in the wrong forum, previously. Is it possible for idle markers to enforce a random idle animation from X number of various custom idle animations every time? For example, if I were to have, say, three different lean idle animations, would I be able to connect all three to the lean idle marker and have an NPC have a, roughly, 33% chance of using any of them? I've done some digging, but not really found much answer. Thanks. Link to comment Share on other sites More sharing options...
Tasheni Posted May 14, 2017 Share Posted May 14, 2017 You can attach different idle animations to an idle marker and play them random or stacked with a timer set to force a delay. Look at existing idle markers. Fact is that idle animations won't play always when needed. The better solution is to force animations via script attached to a package. You can use the GetRandomPercent condition on the idles to force the varying. Link to comment Share on other sites More sharing options...
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