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Better Cooking Stations texture crashing issue


Benjango

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First off I wanna say that Steve40's mod Better Cooking Stations is an awesome mod. One of those mods that I didn't realize I needed until I saw what it did. Downloaded, endorsed, tracked, and voted for.
Used it fine on my first run on a melee character. Then on my second run on my sniper character, he shows off a new version with FH/NW support, along with numerous changes to some base game foods and patches for other food crafting mods. Great stuff.

So I decide to try the new version. Unfortunately what ends up happening is that the game CTD when I select the first cooking station after the first one in the workshop. (ie: any cooking station from the mod that comes after the one that's prebuilt in sanctuary. In version 1.0 it's the rotating spit with two chunks of molerat meat, and in ver 2.03 it's the single pipe stem small bar-b-q style station)

I also noticed whenever I approached two areas with a rotating spit station the game would also CTD.
1. Starlight Drive-in. The station that sits behind the movie screen by the lived in shack with the baby crib.

2. The Combat Zone. To the left of the theater double doors after the lobby, there is a station on the other side of the wall.

 

I have a feeling that going to other spots with this (or the other) stations will cause me to crash but I cannot remember what spots have what cooking station. So for now I can't test that.

 


At any rate. If anyone has an idea of what I could do to fix this, it is appreciated. I'd put my load order but I don't know how to make a spoiler button, so I'll refrain.

Edited by Benjango
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I'm guessing that Steve40 meant that the ba2 archives themselves are corrupted such as from a bad download or NMM did it's usual job of screwing things up. Did you try downloading a fresh copy of the mod, removing the current version and then reinstalling it? If you're using NMM you'll also want to double check that it actually installed all the parts correctly. Alternatively you might have a mod conflict. If the reinstall I suggested above didn't solve it, please post your mod list.

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GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
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FAR.esp=1
TrueStormsFO4-GlowingSeaExtraRads.esp=1
TrueStormsFO4-FarHarborExtraRads.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
Better Cooking Stations.esp=1
Better Cooking Stations - Far Harbor + Nuka World patch.esp=1
Radiant Clouds and Fogs.esp=1
Reverb and Ambiance Overhaul.esp=1
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Scavvers of the Commonwealth.esp=1
Insignificant Object Remover.esp=1
CleanSoup.esp=1
mso_sms.esp=1
Faction Field Outfits.esp=1
LegendaryModification.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationGroknak.esp=1
LegendaryModification - DLC Far Harbor.esp=1
Scrap Everything - Core.esp=1
Scrap Everything - Nuka World.esp=1
Scrap Everything - Far Harbor.esp=1

 

 

Thanks for the reply. I've tried manually downloading and manually installing both the normal 1.0 and the new 2.03 versions with his mod higher in load order as he instructs on his page. I'm honestly thinking it's a conflict issue because my previous playthrough used the original 1.0 version with no issues. I am, however using some different mods this time around. My list is long (not as long as my last playthrough) and I haven't merged anything as of yet. This list just has the 2.03 version of his mod and was sorted via LOOT

Edited by Benjango
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I'm not seeing anything jump out at me as a potential conflict really. But I'd need to check his mod in xEdit to see what he might be doing besides making constructibles. I've not yet had a chance to actually try the mod for myself sadly.

 

I do have a few other notes for you. Loot doesn't place Scrap Everything in the correct spot, all of its pieces needs to be at the bottom of your load order. Secondly you may possibly run into issues with the Settler Sandbox Expansion mod. I've seen lots of reports from people that find their settlers wandering very long distances away from their settlement and to my knowledge no one has been able to determine what set of factors cause it. It doesn't happen to all users. So just something to keep in mind.

 

I don't know all of your mods in detail, if any of them are affecting things like food recipes please point them out.

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Thanks for reminding me on the scrap everything mod. I usually put it last on my list but neglected to do so for the sake of this post.

That's interesting on the settler sandbox mod. I've personally never seen them meander off like that, but then again all I have built up at the moment is Sanctuary. Think I initially got it for the overpass overhaul mod.

 

Thanks again for your help.

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Also I totally forgot to tell you about if any mods I had changed food items. The only ones I can see (I'll keep looking them over) were D.E.C.A.Y., Clean Soup, and a retexture of the prewar foods. I got rid of the crafting part of DECAY and since version 2.03 of BCS said it had clean versions of soups, I got rid of that as well. But it still crashes.

So if there might be a conflict in BA2 textures, would deleting all the loose textures I have in the folder help solve this? If so, is there an easy way to reinstall those textures via NMM? Or is there some other trick I'm unaware of?

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I'm starting to wonder if it is even the texture that's the problem. I see the all the cooking stations just fine from either far away or in the workshop menu bar. But once I select any of them, and it loads into the world ready to be placed, it CTD. God it sucks being at the mercy of my own ignorance.

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