tjones89 Posted May 14, 2017 Share Posted May 14, 2017 Hello! I can't seem to get this magic effect to work in game. I made a constant value modifier effect with Assoc item 1 being JumpHeightMult, then a spell with magnitude 1 which I'm applying with a perk, but the value doesn't change when I add the perk to the player. The goal of this is to have the agility stat affect jump height, which would be easy to do if I could get this spell working. I'm thinking I could take a scripting route to adjust the game setting fJumpHeightMin according to the player's agility, but I'm not aware of a good way to check for stat changes. Appreciate any help here! Link to comment Share on other sites More sharing options...
shavkacagarikia Posted May 14, 2017 Share Posted May 14, 2017 Have you tried increasing magnitude? Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted May 14, 2017 Share Posted May 14, 2017 You can take a look at my file, as a jump height multi is literally the only thing it does (though it applies/unapplies [is that even a word? ] it based on location, and the perk is originally given by a "book"). http://www.nexusmods.com/fallout4/ajax/downloadfile?id=83037Under Optional Files of:http://www.nexusmods.com/fallout4/mods/17128/? Link to comment Share on other sites More sharing options...
yanuage Posted October 16, 2017 Share Posted October 16, 2017 (edited) You can take a look at my file, as a jump height multi is literally the only thing it does (though it applies/unapplies [is that even a word? ] it based on location, and the perk is originally given by a "book"). http://www.nexusmods.com/fallout4/ajax/downloadfile?id=83037Under Optional Files of:http://www.nexusmods.com/fallout4/mods/17128/? it's work fine ! thanks for your help. (I add keyword for helping search)I tried to set JumpHeightMult and JumpingBonus directly with vaActorValues -> add on armor mod but it's don't work.But modify JumpHeightMult with a MagicEffect applied with an enchantment works. (don't know why). Edited October 16, 2017 by yanuage Link to comment Share on other sites More sharing options...
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