TheDungeonDweller Posted May 17, 2017 Share Posted May 17, 2017 Well that's good for most things, but unfortunately it doesn't prevent you from selecting the invisible objects. Beth can't do code THAT good. Link to comment Share on other sites More sharing options...
CyniclyPink Posted May 19, 2017 Share Posted May 19, 2017 (edited) "If you're not already using it, when you want to mod the room, hide some of the walls, so you can look in from outside, without your vision being blocked or accidentally clicking on something you didn't mean to. To do that, click on an object and press 1 twice. This will make it disappear. It is not gone, just hidden, and will reappear when you load the cell again, as well as in game. You can bring it back sooner by pressing ALT + 1, or pressing f5. If you press 1 a third time, while still selected, it will come right back. Pressing 1 only once makes it half hidden, which is good for precisely furnishing an area, but then you can't select it, so you'll need to hit f5 to make it reappear. If you multi-select and press 1 twice, all the items will be hidden, and you can hide more just by selecting a new item or items and doing the same thing. Makes life much, much easier, for working inside smaller areas or when there are things like clouds and trees in the way. (Currently, ck seems to have a bit of an attitude about trees. They'll disappear but then come back as some kind of 8 bit looking frame in the CK. They're still trees in game, and after you f5, but they don't seem to want to stay invisible. On the up side, once they are like that, you still can't accidentally click on them." OMG, I wish I knew that sooner. I maybe wouldn't have messed up my first attempt at making My first mod (my own Breezehome). Thanks so much for sharing that info. Kudos to you :) Edited May 19, 2017 by CyniclyPink Link to comment Share on other sites More sharing options...
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