chocolambot Posted February 13, 2012 Share Posted February 13, 2012 ENB seems to want to load in the creation kit viewer window. Um, why? Any way to disable this without ruining my lovely profile? Link to comment Share on other sites More sharing options...
luthienanarion Posted February 13, 2012 Share Posted February 13, 2012 Anything executable that calls d3d9.dll will load it if it's in the same directory. Since the CK executable has to remain in the same directory as TESV.exe, you can either move or rename your d3d9.dll before running the CK and restore it to play the game. Link to comment Share on other sites More sharing options...
Ellwood Posted March 25, 2012 Share Posted March 25, 2012 Sorry for resurrecting this thread but I had come across an issue where I was getting three different views within the actor preview window and found the ENB d3d9.dll was the cause just to point out if anyone is having the same problems. Link to comment Share on other sites More sharing options...
PrometheusTS Posted May 27, 2012 Share Posted May 27, 2012 Hi I would like ot ask if ENB is responsible for disappearing of the small preview windows of the CK , like the head previews , npc previews , objects previews etc and in case how to get them back? Link to comment Share on other sites More sharing options...
Dragten Posted May 27, 2012 Share Posted May 27, 2012 Hi I would like ot ask if ENB is responsible for disappearing of the small preview windows of the CK , like the head previews , npc previews , objects previews etc and in case how to get them back? Yes, it is because of the ENB.Began happening to me since I updated to 0.111 enb. Link to comment Share on other sites More sharing options...
PrometheusTS Posted May 28, 2012 Share Posted May 28, 2012 is there a fix? I tried that batch file for the ck but it didn't work , I installed first the injector version then overwrote with wrapper , if I just extracted the wrapper nothing happened .... Link to comment Share on other sites More sharing options...
Dragten Posted May 28, 2012 Share Posted May 28, 2012 Just move or rename the d3d9.dll in your skyrim folder when starting CK Link to comment Share on other sites More sharing options...
PrometheusTS Posted May 28, 2012 Share Posted May 28, 2012 to be done each time? Link to comment Share on other sites More sharing options...
Recommended Posts