civ77 Posted February 13, 2012 Share Posted February 13, 2012 (edited) Hi, I need an event which is triggered when the player fires any bow and I need the type of arrow it fired (either the ammo or projectile). Could someone tell me which event to use or write it for me? Edit: an event which happens on the play of a sound would also work Edited February 13, 2012 by civ77 Link to comment Share on other sites More sharing options...
GomuGomu64 Posted February 13, 2012 Share Posted February 13, 2012 So...You wan't someone to MAKE rather than HELP with your script? Huh. Couldn't you just do a check to see what arrows are in the player's inventory and which ones are equipped? The equipped ones and the fired ones will always be the same, no? Link to comment Share on other sites More sharing options...
civ77 Posted February 13, 2012 Author Share Posted February 13, 2012 (edited) 1. I meant to say either help or someone writing it for me, I've changed it now.2. yes that would work. but I still don't know how to find if a sound is played by the player or the player fires a bow. Edited February 13, 2012 by civ77 Link to comment Share on other sites More sharing options...
Crestfall Posted February 13, 2012 Share Posted February 13, 2012 Is this what you are looking for? http://www.creationkit.com/OnHit_-_ObjectReference Link to comment Share on other sites More sharing options...
civ77 Posted February 13, 2012 Author Share Posted February 13, 2012 (edited) No, I am replacing the sound when an arrow is fired and that would only be triggered when the arrow arrives at the target, if it arrives at the target, the onHit event could happen after the arrow fire sound has already finished playing. Edited February 13, 2012 by civ77 Link to comment Share on other sites More sharing options...
Galacticat42 Posted February 13, 2012 Share Posted February 13, 2012 (edited) Easy - this doesn't require Papyrus at all. In the Items list of the CK, go to Weapons, find the arrow you want, then go to sound and change it. EDIT: Didn't even bother to read your last post... >.< You need to go to Projectiles under the Special Effects list and find the arrow you want. When you see it, open it up and check the explosion box and set the stuff you want. Edited February 13, 2012 by Budz42 Link to comment Share on other sites More sharing options...
civ77 Posted February 13, 2012 Author Share Posted February 13, 2012 No, the thing your talking about is the sound of the arrow in flight, I am trying to change the sound a bow makes when firing a specific arrow. Link to comment Share on other sites More sharing options...
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