Cheesehole Posted May 19, 2017 Share Posted May 19, 2017 Having played Daggerfall, I loved how upon level up you could distripute X amount of attribute points to the attributes you wanted (the amount based upon RNG). I was wondering how easy it would be to recreate same leveling system, that takes into account of leveling some major skills and few minor skills, before requiring to level up, and such, distripute points as you see fit? Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted May 24, 2017 Share Posted May 24, 2017 Since you always give more points to some of your attributes while leveling-up I don't understand what you mean. Link to comment Share on other sites More sharing options...
Kolagon Posted May 30, 2017 Share Posted May 30, 2017 Did you try typing Attribute in the search? There are two or three mods that try to add it into the game. Link to comment Share on other sites More sharing options...
ibldedibble Posted May 30, 2017 Share Posted May 30, 2017 Since you always give more points to some of your attributes while leveling-up I don't understand what you mean. In Daggerfall you got 4-6 attribute points to spend as you wish on level up, no need to train Acrobatics 10 times to get +5 speed. And leveling up is based on getting 15 "skill ups" in a combination of: your 3 primary skills, 2 highest major skills or the highest minor skill. Though I feel like you'd run the risk of being insanely under-leveled in Oblivion without doing some kind of enemy level overhaul on top of it as well... Link to comment Share on other sites More sharing options...
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