Jinxxed0 Posted May 30, 2012 Share Posted May 30, 2012 Within the last 6 or 7 days people have been starting to get all sorts of NavMesh problems. If you have any mods that alter something in a town (skyforge plus-whiterun, and the child adoption mod-riften) you'll get navmesh errors depending on the mod.I've had it all over my game though. What i did was get rid of all unofficial .bsa files from my data folder and got the "loose files" alternatives if there were any. I was told that having a lot of clutter in your data folder can mess up the nav mesh. The bad news though, unless it's a mod directly screwing up the nav mesh, you're going to have to create a new character. Don't load that save just before you make your character either just make a new game entirely (unless its a save with zero mods installed). Before doing that all that though, disable all your mods to see if that fixes it and then just try to figure out which mod is causing the trouble. If disabling all the mods doesn't work, it might be the clutter in your data folder. Link to comment Share on other sites More sharing options...
Dutchie1959 Posted January 25, 2013 Share Posted January 25, 2013 In case anyone hits on this issue, I did find that two mods, one is Skyforge Scaled Armor (26906) and the other is Skyforge Weapons (22742), caused this issue with me. As soon as I disabled them the Quest finished without a hitch. Hope this helps . I am going to reactivate them after I finish the Companions Quest, hopefully I won't have anymore issues. I really like the Scaled Armor mod. Link to comment Share on other sites More sharing options...
shaddicom Posted February 1, 2013 Share Posted February 1, 2013 I've a similar but slightly different problem. Vilkas doesn't acknowledge me at all. I've completed all of Aela's Totem quests and purified Farkas but every time I try to interact with Vilkas it makes that dull thud noise, no dialogue options or anything. Not sure what I've done to make him treat me like this tbf. Mod I have installed: http://imgur.com/ndFqqvz Any help gratefully appreciated. Thanks. Link to comment Share on other sites More sharing options...
shaddicom Posted February 1, 2013 Share Posted February 1, 2013 Update: I used "setstage cr13 100" in the console to complete Vilkas' Purity. I think you need to have a witch's head in your inventory to do so (not sure) but it sorted it and meant I could go back to Ysgramr's tomb and cure myself of being a werewolf too. Can't believe this is still so buggy after all this time. Link to comment Share on other sites More sharing options...
KalaTheFox Posted February 2, 2014 Share Posted February 2, 2014 O...kay, so apparently the mod "Skyforge Plus" interfered with the proper ceremony procession. Deleting it from the data folder resulted in the ceremony going on as it was supposed to be. Weird.Looking at the mod it seemed to have messed with the NavMesh, along with what looked like a lot of pointless clutter in the .esp structure. Maybe that caused the NPCs to hiccup.Thank you so much. THIS was exactly my problem as well, As well as solution =) Got up to Vilkas, he says follow me, but doesn't move... You can tell it will happen when he is NOT standing in the center of the stairs. (he was off to the left side for me) Exited to desktop, turned off the skyforge plus, reloaded as I came into Whiterun, (just to make sure he loaded without me in his face) And when I got there, he was standing in the middle, Voila, he actually walked his happy butt to where he needed to go. I am fully convinced that silly smelter against the wall messes with his pathing.This site has no rating Link to comment Share on other sites More sharing options...
ABuster Posted February 10, 2014 Share Posted February 10, 2014 okay. So i was trapped in the circle too, just if someone searches for a solution of the same problem we had, I didnt have to take out the skyforge Plus mod, i had to disable the "Better Cities - Better Cities Whiterun" Mod =)Hf, hope it helps Link to comment Share on other sites More sharing options...
wardawg31 Posted January 19, 2015 Share Posted January 19, 2015 I wanted to confirm that my "Proving Honor" quest was not working either. I had fast traveled to Whiterun after the Dustman's Cairn and nothing was happening. I then left Whiterun and entered using the gates and the quest completed properly. Hope this works for others. Link to comment Share on other sites More sharing options...
moose109 Posted January 19, 2015 Share Posted January 19, 2015 Had this problem also. From then on I always complete the Companions quest as early as possible or ignore them completely. Proving Honor and Kodlak's(Kodlac's) funeral are always a problem for me, even with nothing but the unofficial patches. Link to comment Share on other sites More sharing options...
Kwestionable Posted February 3, 2015 Share Posted February 3, 2015 Wardog31's solution worked for me, I simply left Whiterun through the gates and reentered. The werewolf guy was still running through the gates, maybe this is a fast travel glitch. I also had all of the mods people listed activated. Link to comment Share on other sites More sharing options...
Falingrave Posted July 21, 2015 Share Posted July 21, 2015 (edited) Just had this issue today, found a very easy solution for it if anyone else finds this like I did and it's of no help. Assuming Farkas didn't follow you back into Whiterun (he just sorta poofed during the way back for me)and you're going into the circle without him and getting stuck, here's what you do: 1. Trigger the bit where you follow Skjor around back2. Don't go up to the circle3. Open console4. Enter "prid 0001A693"5. Enter "moveto player"6. Watch Farkas magically appear next to you7. Wait for him to realize he needs to be in the circle8. Once he's in the circle walk on up as intended9. Quest completes normally EDIT:On a new/different play-through, I watched him very closely walking back to Whiterun, and it appears he stops along the way to watch a non-existent brawl, and will stay that way unless you talk to him.If you talk to him he'll realize there's actually nothing going on and happily follow you back to Whiterun, at which point everything is normal. Edited July 22, 2015 by Falingrave Link to comment Share on other sites More sharing options...
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