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Load Order Help (I use BOSS)


TenthLegion

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So I finally managed to reinstall oblivion with all of my previous mods, which before was working perfectly, no crashes or anything. Now it seems that whenever I load a save or whenever I am out in-the wilderness and load a new area my game crashes to my desktop, no error messages, just hello desktop. I use Boss and Wrye Bash and OMM. I utilize the Bashed Patch and rebuilt it whenever i added or removed any mod. I have tried lowering the graphics from the highest to the lowest setting and still nothing changes... I ask for any help you kind folks are willing to give me. This game is a treasure for me and also the bane of my existence... I think im on my third mouse by now XD. Here is my load order, I would also liek to add that I also use QTP3 - further reduced and redimized OMOD.

 

Oblivion.esm

All Natural Base.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Cobl Main.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

CyrodiilUpgradeResourcePack.esm

TamrielTravellers.esm

FCOM_Convergence.esm

Kvatch Rebuilt.esm

CM Partners.esm

HorseCombatMaster.esm

Younger Hotter NPC's v1.0.esp

Unofficial Oblivion Patch.esp

UOPS Additional Changes.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Francesco's Optional Chance of Stronger Bosses.esp

FCOM_Francescos.esp

FCOM_FrancescosItemsAddOn.esp

FCOM_FrancescosNamedBosses.esp

_darker_nights_for_nat_env.esp

Natural_Habitat_by_Max_Tael.esp

All Natural.esp

All Natural - SI.esp

All Natural - MMM Patch.esp

Immersive Interiors.esp

OBGE - Liquid Water.esp

Idle Dialogue.esp

Symphony of Violence.esp

AmbientTownSounds.esp

PCSoundCernd.esp

Sounds of Cyrodiil.esp

All Natural - Real Lights.esp

WindowLightingSystem.esp

All normal clothes buyable.esp

Book Jackets Oblivion.esp

Less Creepy Guild Porters.esp

Reznod_Mannequin.esp

Update My Statue.esp

Enhanced Economy.esp

Crowded Cities 15.esp

FF_Real_Thirst.esp

DropLitTorchOBSE.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

Sounds of Cyrodiil - Mehrune's Razor Add-On.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

Adonnays Classical Weaponry.esp

Adonnays Elven Weaponry.esp

Ancient Silver Armor.esp

Banes Guilds United.esp

CapesandCloaks.esp

DMRangerArmor.esp

Elfenwacht.esp

Hadhafang.esp

M.O.E. - New Staffs, Blight and Ashstorms.esp

MerryBellInn.esp

RSArmor.esp

RZWPortableCandles.esp

Underworld Armor.esp

Woodsman Armor.esp

ishmaelselvishmithril.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

Sounds of Cyrodiil - Thieves' Den Add-On.esp

Cobl Glue.esp

Cobl Si.esp

FF_Real_Thirst, Cobl.esp

Bob's Armory Oblivion.esp

FCOM_BobsArmory.esp

Loth's Blunt Weapons for Npcs.esp

FCOM_LothsBluntWeapons.esp

Oblivion WarCry EV.esp

FCOM_WarCry.esp

Oscuro's_Oblivion_Overhaul.esp

OOO-Water_Weeds.esp

OOO-DLT_Remover.esp

OMOBS.esp

OOO 1.32-Cobl.esp

Mart's Monster Mod - Additional Enemy NPC Vars.esp

FCOM_Convergence.esp

FCOM_EntropicOrderRebalance.esp

FCOM_RealSwords.esp

Mart's Monster Mod - More Wilderness Life.esp

Mart's Monster Mod - More Passive Wildlife.esp

FCOM_NoSpiders.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - No Reavers.esp

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Farm Animals.esp

Mart's Monster Mod - Diverse WaterLife.esp

Mart's Monster Mod - Slof Horses Complete.esp

Mart's Monster Mod - DLCHorseArmor+Slofs .esp

TamrielTravellers4OOO.esp

TamrielTravellersItemsCobl.esp

ShiveringIsleTravellers.esp

ShiveringIsleTravellersFriendlyFactions.esp

FCOM_TamrielTravelers.esp

FCOM_ArcheryRealSwords.esp

Mart's Monster Mod - Shivering Isles.esp

Geomancy & Gem Dust OOO.esp

OOO-WaterFish.esp

MMM-Cobl.esp

Oblivifall - Something's Not Right.esp

AlchemistsCave-COBL.esp

Imperial Furniture Renovated.esp

Benirus Lair.esp

Better Benirus Manor - Helping Hands.esp

Better Benirus Manor.esp

Bravil House For Sale Upgrade.esp

Bravil House For Sale Upgrade - COBL Compatibility Patch.esp

Dank Dark Cave-Final.esp

HouseFires.esp

Hunter's Haven File 1.esp

ImpeREAL City Unique Districts - All the Districts - Merged.esp

ImpeREAL City Unique Districts Fix.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt - OOO Compatibility.esp

Kvatch Rebuilt - Leveled Guards - FCOM.esp

Kvatch Rebuilt Weather Patch.esp

bladesfactionmod.esp

GlenvarCastle.esp

LetThePeopleDrink.esp

M.O.E. - The Black Sacrament - Night Mother's Ritual.esp

The Imperial Water.esp

MrPwner's Ambient Churches.esp

MrPwner's Ambient Inn's.esp

PinePeakLodge.esp

SaveWaterEdgeEng.esp

SilentStonesCamp.esp

SingingStablehandInn.esp

SleepyCatInn.esp

TheElderCouncil.esp

WaterFallCave.esp

WOTFH_1.3.esp

24HrArenaAliveV2Towers.esp

DLCBattlehornCastle.esp

DLCBattlehornCastle - Unofficial Patch.esp

BattlehornCastleEnhanced.esp

DLCfrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

M.O.E. - Visit Valen Dreth Topic.esp

Sounds of Cyrodiil - KOTN Add-on.esp

The Lost Spires.esp

Lost Paladins of the Divines.esp

Shadowcrest_Vineyard_COBL.esp

Shadowcrest_Vineyard_GuardCOBL.esp

FCOM_Knights.esp

Villages1.1.esp

Castle_Seaview.esp

bartholm.esp

Cliff_BetterLetters.esp

Dungeon Actors Have Torches 1.6 DT.esp

fadingtorches v1.3b.esp

Kyoma's Journal Mod.esp

Leviathan Soulgems.esp

M.O.E. - Travel Services.esp

M.O.E. - Icons for Mythic Dawn Armour - Fix.esp

MagicArrows_1.0.esp

Oblivifall - Ambiant Dungeon SFX.esp

P1DkeyChain.esp

kuerteeGoldIsAnInventoryItem.esp

Respawning Varla & Welkynd Stones.esp

ScriptIcon_Replacer.esp

Ayelid Wells.esp

M.O.E. - Ethereal State Spell.esp

M.O.E. - Mythic Dawn Powers.esp

Multiple Creature Summoning.esp

EnchantmentRestore.esp

EnchantmentRestore_Wells.esp

RenGuardOverhaul.esp

DeadlyReflex 5 - Combat Moves.esp

All+5AttributeModifiers.esp

CM Partners.esp

Beautiful People.esp

DesuChan's Dolls.esp

CM Partners NPC NE.esp

CM Partners Extra NPCs.esp

CM recruits.esp

Alternate Start Revamped.esp

_burning_kvatch.esp

Cobl Silent Equip Misc.esp

Better Benirus Manor - Benirus Lair Patch.esp

FasterArrows150.esp

B79_Talos Plaza House.esp

BPA Better Clutter.esp

The Rangers Rest 1.6.esp

Aensland Nirnroot Respawn.esp

AST_SunnyHillHouse.esp

Gondorian Ranger Gear.esp

Cave Hideout.esp

CM Apprentices.esp

Joinable Riverview.esp

strotisUseableDaedricStatues.esp

strotisUsableCityStatues.esp

StrotisUseableGodStatues.esp

ArcaneUniversityExperience.esp

Streamline 3.1.esp

Bashed Patch, Oblivion.esp

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Two options in my opinion:

1) When you install a new mod, you have to activate both esm (if there's any) and esp.

2) But most likely I think you have a mod conflict, try not to install unverified mods (the ones that boss doesn't recognize)

And I think you have Max Taels Natural Environment mod and another "natural" mods this might be a problem. By the way you REALLY have a lot of mods.

No one including bben46 recommends to install bunch of mods at once. Install one or several ones which you are DEFINITELY sure that they won't conflict at once. Then see the results.

Hope it helps.

Good luck

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I really didn't look at the list closely at your load order but if its running until you go out in the wilderness its typically a mod conflict with those areas or just too much going on (ie..too much added into the world either things that add trees, buildings, people or land changes or the fact you have many "conflicting" overhaul type mods. Personally as many things as you have I would start from scratch. Boss is great but sometimes it does weird things especially with overhaul mods. Try turning it all off and adding the overhauls one at a time, building your patches. Make a new toon just for the testing purposes, godmode him if necessary and run about seeing if you crash then add in your other mods a few at a time, rebuild your patch, etc. Its a pian but worth it if you run so many things.!!!) You can use tes4edit or tes4gecko to combine armor and weapons/clothing mods into 1 esp also.
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  • 2 weeks later...

I really didn't look at the list closely at your load order but if its running until you go out in the wilderness its typically a mod conflict with those areas or just too much going on (ie..too much added into the world either things that add trees, buildings, people or land changes or the fact you have many "conflicting" overhaul type mods. Personally as many things as you have I would start from scratch. Boss is great but sometimes it does weird things especially with overhaul mods. Try turning it all off and adding the overhauls one at a time, building your patches. Make a new toon just for the testing purposes, godmode him if necessary and run about seeing if you crash then add in your other mods a few at a time, rebuild your patch, etc. Its a pian but worth it if you run so many things.!!!) You can use tes4edit or tes4gecko to combine armor and weapons/clothing mods into 1 esp also.

 

I am currently reinstalling them slowly back, first with fcom and the basics, I know which area i crash the most is where out side of Cheydinhal by the waterfall. i currently run with a 1 TB hard drive with 8 gigs of RAM on a quad core @ 2.6 GHz with a 1 gig geforece 9800 gt. would adding more video card power help and having more RAM help? btw how would one use the tes4edit or gecko to merge differange armor/weapons mods into 1 esp, that would help a lot to reduce my total number of plugins XD i believe i was at approx 226 WITH the bashed patch xD

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