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Dragon Morph Mod (WiP)


keegars

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@keegars

 

If you can get the transformations done I can script the flight. I already have an algorithm set up and need only the actual spell to write out and test it on.

 

Considering I already have the transformation spells made, I'd be curious to see if you can collab with me to get flying dragons in my mod.

 

Check out this vid I made of the work I've done so far.

 

http://www.youtube.com/watch?v=nTrqUbSV7q0

Edited by jackalhead
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Ah very nice :D it was your first tutorial that got me thinking about how to get the dragon attacks working and giving me the idea for this. So thanks in advance so quite a handy tutorial :)

 

As for the flight, I do have a solution in mind if i can just find out how to do background scripting on the player....then from there i'd be able to get more progress done. Still learning the ropes, and since im doing coding in uni its quite a nice hobby and lil project to do in my spare time.

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Ah very nice :D it was your first tutorial that got me thinking about how to get the dragon attacks working and giving me the idea for this. So thanks in advance so quite a handy tutorial :)

 

As for the flight, I do have a solution in mind if i can just find out how to do background scripting on the player....then from there i'd be able to get more progress done. Still learning the ropes, and since im doing coding in uni its quite a nice hobby and lil project to do in my spare time.

 

Start new quest, add OnInit block to RegisterForUpdate, add OnUpdate block.

 

I would be doing a dragon mod right now, but I'm a) busy, b) don't want to trample on other people's work, and c) an working on two other mod projects right now. Can certainly give advice though.

Edited by jimhsu
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Check out my tutorials in my signature. I already made a mod that lets you morph into every single type of dragon as well as every other monster in the game. I don't have it so it summons dragon companions with you though.

 

That's awesome! I got as far as creating a Dragon Form spell and magical effect script to change the race but your tutorial showed me why it wasn't that simple. I was hoping the camera could be moved using scripting similar to where the camera is in this video

Edited by Guest
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@mysticism

 

I found a quick workaround for it that makes it look quite simple, i'll be sharing it once i've figure out how to get this flight working...just one more thing to do and i'll be flying in the sky >.< but its the tricky bit...

 

@jackalhead

 

As i said above, one more bit left....

 

@jimhsu

 

Thanks a lot :D i managed to get as far as the quest and init bit, just needed to remember the registerupdate bit.....i've got a few people to thank now for what i've managed so far. ^_^

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So far no one has gotten player controlled flight working without a) crashing or b) lack of control. Ideas?

 

GetAngle x is broken in mounts, but should work on the player.

 

The common problem is a) the takeoff idle crashes, and b) lack of ability to land.

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@mysticism

 

I found a quick workaround for it that makes it look quite simple, i'll be sharing it once i've figure out how to get this flight working...just one more thing to do and i'll be flying in the sky >.< but its the tricky bit...

 

Sweet! Well having a generic polymorph script has just blown my mind. There's a ton of altered beast/shaman like quest possibilities right there. Well sleep beckons for me.

Edited by Guest
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Check out my tutorials in my signature. I already made a mod that lets you morph into every single type of dragon as well as every other monster in the game. I don't have it so it summons dragon companions with you though.

 

That's awesome! I got as far as creating a Dragon Form spell and magical effect script to change the race but your tutorial showed me why it wasn't that simple. I was hoping the camera could be moved using scripting similar to where the camera is in this video

 

Awesome video, mate! You don't have to use scripting to adjust the camera, if you don't want to. You can just adjust the Z value of the camera bone in skeleton.nif. ;] However, I don't believe any changes made to the X or Y value there are registered by the game.

Edited by jackalhead
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