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I feel dumb for asking...


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But how do I make a 'fetch' quest for an in-game item?

I am making an NPC that wants BoS_Holotag's in exchange for (quest reward.)

I found tutorials on-line for creating unique items... I wanna know how to have him take X-many BoS_Holotag

 

A) Do I just assign some kind of alias to the quest for the BoS_Holotag (if so, how?)

B) Upon quest completion, how would I get the quest to remove the X many holotags from the player inventory.
-- I got "Game.GetPlayer().RemoveItem(BoS_Holotag)" but how do I have him remove the proper number?

 

 

Thanks in advance for the advice.
And sorry for being such a noob.

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