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Need help creating Teleport Stones in player house


TyrisBel

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Yes! Dude thank you, that worked 100% I know what I was doing wrong now, I wasn't setting the destinations linked ref back to the original cell. Can't thank you enough! May I suggest you post that video tut here : http://www.creationkit.com/Video_Tutorials and please feel free to check out the housemod you helped to improve (changes coming soon!)

 

http://skyrim.nexusmods.com/downloads/file.php?id=9819

Edited by TyrisBel
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Argh I spoke too soon... It works perfectly as long as the destination is in tamriel. Ie as long as the city your going to doesnt have its own world space, for some reason the cities that do (Windhelm, Riften, Solitude, and Whiterun) still send me to the pale blue nothingness.
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Argh I spoke too soon... It works perfectly as long as the destination is in tamriel. Ie as long as the city your going to doesnt have its own world space, for some reason the cities that do (Windhelm, Riften, Solitude, and Whiterun) still send me to the pale blue nothingness.

 

Let me have a look today I will put one in say Windhelm and Whiterun.. give me a few hours :)

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Ok fixed it

 

You have to make a new script for it to work other wise it will get confused and goes to an old marker !

 

So basically put your object/activator in can copy that ctrl - d then delete the script attached and make a new one so I now have

 

TeleWRForge01 to teleport to the winterrun skyforge.

TelelRWBridge01 to telelport to the bridge

 

and so on and so on

 

Hope that helps

 

:)

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Ok fixed it

 

You have to make a new script for it to work other wise it will get confused and goes to an old marker !

 

So basically put your object/activator in can copy that ctrl - d then delete the script attached and make a new one so I now have

 

TeleWRForge01 to teleport to the winterrun skyforge.

TelelRWBridge01 to telelport to the bridge

 

and so on and so on

 

Hope that helps

 

:)

 

OK, so a separate script for each worldspace, is that it? will give it a try today :) thanks

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Make a new script for each teleporter

 

And make sure your rename the xmarkheader to something like

 

WRForgeTeleArrive01

 

Or something like that just makes it easy to link up

 

Its odd that you cant use the same script it seems to remember the old one even if you link it to a different mark.

 

Let me know how you get on

 

:)

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I'm not having any issues with my teleporting setup. I have a single script that is reused for each stone and all I have to do is set the destination cell and pick a marker - whether the destination is in Tamriel [outside the city walls] or inside a new worldspace should be irrelevant and works fine. Personally I choose outside [Tamriel] the city anyways but previously I was porting into the city.
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