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Carriages actually move


xNirvanex12

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Hey all, I was wondering if its possible for carriages to actually move and take you to cities as you relax in the back. Like in the beginning of the game, where your riding a carriage as a prisoner into Helgen. With the new Creation kit out, would it be possible for a modder to do this? Surely this would add so much more realism to the game and no more guilt feeling for fast traveling. Hope a modder reads this and works on a mod like this. Leave comments on what yall think. Thank you all in advance :).
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Some issues to consider:

 

1) Combat is extremely likely if you simply go the usual routes to places, so how do you handle that? Ignore it or have anarchy? Or maybe compromise?

2) Modified routes? I think a carriage would really need to get off the roads in certain places (like between Riften and Shor's Stone).

3) Carriage collisions? Should that even be possible?

4) Getting off in the middle of the route? Getting back on?

5) Custom routes (how about a carriage to Rorikstead)?

6) Add a guard? Let you ride encumbered?

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All I know is some idiot novice necromancer decided to attack the carriage driver at Riften today. Driver came flying off the carriage with dagger in hand and kicked some necromancer @55. He and the horses at the stable took care of business nicely - I just watched. He was talking smack all the while too.
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Thanks for the comments guys, and gsmanners has some good points. I dont know much about modding, so im not going to give advise on those points, but i believe it is possible. I would love it if you could get off the carriage and fight enemies as they attack along the way, or maybe have gaurds as escorts. There are many things to consider like you said, but im actually amazed with the progress of mods that have come out in just a week since the Creation Kit release. I already have like 150 mods, more than i ever had for Oblivion and Morrowind. Its only been a week, im expecting so much more from modders in the future. We have the most loyal and hard working modders in the elder scrolls series. This is just a dream i envision at the moment. Hopefully it will some day happen. Anyway Thank you all for the comments. Please leave more comments for more ideas or things you may consider. Thank you :)
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I really like this idea and to handle the potential combat, would it be possible to make it so that enemies simply don't spawn within X radius of the carriage? Or even just make it so that while you're in the carriage enemies aren't aggressive? I don't know if either of these would be possible (I've only just started dabbling in the CK), but they would be potential solutions.
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There is a mod like that in Oblivion. I used it and was really great big plus on the game (for the Rp minded players) Some of the questions above the mod answers them: for instance when you bumped onto an enemy the cart would not stop and keep going so after a while the mob would stop chasing you. You could also stop the cart and get off anywhere on the road ( but then having to walk back. Understandable ) I'll post the link: http://tes.nexusmods.com/downloads/file.php?id=13223&navtag=file/images.php?id=13223&tab=3 Is not the original but still the same mod. If any of you has Oblivion installed give it a go, it might help us with new ideas and problems :)

 

PS I totally agree with xNirvanex12 fast travel makes me feel guilty :P

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What if there was some way to maybe attack from the back of the carriage? maybe with a bow? or a sword if the enemies are close enough? I know that would have to be a semi-complicated mod would be kinda cool...and possibly be combined with "attack from horseback" mod?
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