irswat Posted May 24, 2017 Share Posted May 24, 2017 I think it might be a huge step in the right direction to be able to display files as they load. This of course could be toggeable. Also when there is an exception and skyrim crashes the plugin can dump to a log what files were being loaded when the crash occurred. Is this possible? Link to comment Share on other sites More sharing options...
fore Posted May 25, 2017 Share Posted May 25, 2017 Display where? :) Try to use the Windows process monitor, parallel to Skyrim in window mode., and you will be overwhelmed how many files are loaded. Again and again. The nice thing in process monitor is that you can filter the filename, path, whatever. I once used it to figure out when animation files are loaded (and re-loaded, again and again). It is overwhelming. Link to comment Share on other sites More sharing options...
irswat Posted May 25, 2017 Author Share Posted May 25, 2017 display on the loading screen. This way if you ctd or freeze on loading screen you can figure out what is causing it. Link to comment Share on other sites More sharing options...
fore Posted May 26, 2017 Share Posted May 26, 2017 How should that work? These are literally thousands of files during seconds. By the time SKSE has displayed one file name the game has already read dozens of others. I don't think that you want SKSE to stop engine execution for every display, even if this should be technically possible. Link to comment Share on other sites More sharing options...
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