TheDarkPrince Posted April 21, 2012 Share Posted April 21, 2012 If he has given up I am willing to take this mod under my work but first I want to finish my own world-concept and it will take a lot. Let's hope he comes back anyway! Link to comment Share on other sites More sharing options...
Tirick Posted April 21, 2012 Author Share Posted April 21, 2012 I've not abandoned the project, no, I've just been working on other (non-sykrym) projects for the last few months. I have at most a few hours a day to work on things like this, and my priority of late was on some paper modeling. I do intend to make more progress soon. The windmill may need adjustment, it works fine for my testing character, although she is a short human. I'll take a look at it. Tirick Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 21, 2012 Share Posted April 21, 2012 Happy to know! :) Link to comment Share on other sites More sharing options...
Eyeball88 Posted June 18, 2012 Share Posted June 18, 2012 (edited) This is coming along quite nicely! I've been playing around with an idea for a mod taking place on Solstheim immediately following the An-Xileel uprising throughout Morrowind. The Nords of Skyrim have just given the Morrowind survivors permission to re-settle on Solstheim. The Dunmer would largely be living in refugee camps, trying to rebuild their lives. I think setting the quest in this time period would have a fairly large emotional impact, and could flesh out a very interesting portion of Tamriel history that has currently only been alluded to briefly in novels. Not quite sure how to integrate it into Skyrim's gameplay, but I love that you've come so far along in fleshing this continent out! Edit: Would you be opposed to me using the work you've completed on the landmass to play around with? Edited June 18, 2012 by Eyeball88 Link to comment Share on other sites More sharing options...
Tirick Posted June 18, 2012 Author Share Posted June 18, 2012 I have no objection to you using the landmass/progress thus far for any personal exploration/use. I cannot honestly say when I will swing back into the gist of this. I have a multitude of other projects I am working on, RL demands, and two Beta test games I'm playing, both of which have 'imminent' releases I'm eagerly awaiting. The last time I delved into this project I spent far too much time fighting with the CK just to position town/houses (Raven Rock) and I more or less gave up struggling. The recent update may have fixed some of those things, so I might poke around a bit soon. That said, be prepared that there will eventually be changes to the mod. If you want to add/modify things, it will essentially create a design branch for you, which may not be repairable. Thank you,Tirick Link to comment Share on other sites More sharing options...
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