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Help! Fast Travel Script sends player into nothingness,


TyrisBel

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I'm building a player house, and one of the things I want to do is have a bunch of standing stones that when activated will teleport you to the various cities in skyrim

 

I am THIS close to getting it working but I'm missing something I don't know what. here's the script:

 

Scriptname FrostfangTeleportRiften extends ObjectReference  

ObjectReference Property TeleportMarker auto
Event OnActivate(ObjectReference akActionRef)
       Game.FastTravel(TeleportMarker)
EndEvent

 

Now I activate the teleport stone, and the loading screen jumps up giving me uselful(?) information about riften, then it finishes loading and then I'm in what appears to be a white-blue nothingness (much like you'd see if there were gaps in a cell. It's almost like nothing is rendering or I've dropped through the floor or something. also, the text "Activate Teleport Stone" is still on the screen and wont go away whatever I do. But the ambient noise and music is correct for Riften. Does anyone have any idea what I'm doing wrong?

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