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Mod Release: FrostFang Manor


TyrisBel

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http://skyrim.nexusmods.com/downloads/file.php?id=9819

 

Edit: New upload, Lots of features added, detailed below:

 

Frostfang Manor

 

 

The Player House that Levels with You:

 

Youtube

 

Just outside Dawnstar, a collapsed Nordic ruin refurbished into a strange manor house, with everything a Dragonborn could possibly need under one roof.

 

 

-Alchemy/Enchant Lab with labeled Containers

 

-Fully equipped Forge, go from deer hide and iron ore to armor and weapons

 

-Alchemy Garden for ingredients and a multi-shrine to the divines, When you discover a Standing Stones in Skyrim, a clone will appear in the garden so you might change between them without a lot of fast travel.

 

-Bedroom and 2 floor armory with MANY display plaques, weapon racks and mannequins

 

-Basement with Atronach Forge (which unlocks when you discover it in-game. If it does not appear in your savegame, you may need to re-visit the atronach forge at the college

 

-An entrance hall featuring 6 mannequins, A Dragonpriest trophy area to display your masks on and a Portal Nexus to teleport to any of the nine major cities.(Now working properly)

 

-A fully scripted library, capable of holding every book, journal and spelltome in skyrim with the help of the plugin mentioned below(without it still holds a fair amount)

 

 

 

Location:

 

 

Heading south out of Dawnstar it will be on your left (see pic)

 

---Installation:---

 

 

just copy the files into your data directory, and make sure frostfangmanor.esp checked under data in the launcher.

 

Recommended Mods

 

 

I suggest using this mod in conjunction with the following:

 

{Unlimited Bookshelves}

 

{Followers can Relax}

 

{Spouses can live anywhere}

 

History:

 

 

This is the mod I used to teach myself CK. I tried to use everything the CK does for level building. Im currently wrestling with the demon known as papyrus, learning to do custom bought upgrades and unlocks, so that the house might be less overpowered in early game.

 

A note about clutter.

I don't like clutter, when I buy furniture in real life, it would annoy the hell out of me if it came covered in plates and bread and books I don't want. I like the idea of a bare house in skyrim that I can fill with all the stuff I find. If someone wants to make a clutter mod for this player house I have no objections

 

Contact:

 

 

Message me on the skyrim nexus forums. Username: TyrisBel

 

Credits:

 

 

Thanks to the Nexus forums ModTalk and Bethesda CK Forums, where I've found some very helpful people who talked me through the tricker bits. Particularly Mrpigrizzla who patiently walked me through the teleportation code and Amethyst Deceiver who posted some mannequin code I used. and many others who've helped It's folks like them that make this community so great. Thanks as well for all the feedback on this mod. It's really helped tune it up.

 

Future Plans:

 

 

I'm also going to work in a bare version of the house you can upgrade to its current status through questing and coin, at the moment its a bit powerful for a lvl 1 player to just walk into. But I will will leave the original fully unlocked house up for download.

 

I welcome feedback and constructive criticism, and please endorse if you enjoy it.

Edited by TyrisBel
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Same link, new version 2.5 features:

 

a return to nordic roots, and the original dawnstar location. Cooler mannequin displays and a bigger garden. More frosty stuff, and tweaked lights. Hope you enjoy it, please let me know!

 

Edit: Woops, file is fixed

Edited by TyrisBel
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UPDATE: Armoury and Garden have had massive overhauls, as well as many other improvements. Enjoy!

 

http://skyrim.nexusmods.com/downloads/file.php?id=9819

 

A collapsed Nordic ruin refurbished into a strange manor house, with everything a Dragonborn could possibly need under one roof.

 

Manor includes:

Alchemy/Enchant Lab with labeled Containers

 

Fully equipped Forge, go from deer hide and iron ore to armor and weapons

 

Alchemy Garden for ingredients and a multi-shrine to the divines

 

Bedroom and 2 floor armory with MANY display plaques, weapon racks and mannequins

 

An entrance hall featuring 8 mannequins, A Dragonpriest trophy area to display your masks on and a Portal Nexus to teleport to any of the nine major cities. (Please note, due to a bug I cannot fix, the teleporters for Riften, Windhelm, Solitude, Markarth and Whiterun, will teleport your just OUTSIDE of the city gates.) If someone knows how to fix this, please msg me

 

a fully scripted library capable of storing more than you will ever need, (approx 1000 books in theory)

 

 

Location:

---------

Heading south out of Dawnstar it will be on your left (see pic)

 

---Installation:---

-------------------

Manual Installation:

--------------------

just copy the files into your data directory, and make sure frostfangmanor.esp checked under data in the launcher.

 

-------------------

Recommended Mods

--------------------

I suggest using this mod in conjunction with the following:

 

Unlimited Bookshelves: http://skyrim.nexusmods.com/downloads/file.php?id=10891

 

Followers can Relax: http://skyrim.nexusmods.com/downloads/file.php?id=9504

 

Spouses can live anywhere: http://skyrim.nexusmods.com/downloads/file.php?id=11370

 

History:

--------

This is the mod I used to teach myself CK. I tried to use everything the CK does for level building. The only feature I didnt use here (yet) was water.

 

A note about clutter.

I don't like clutter, when I buy furniture in real life, it would annoy the hell out of me if it came covered in plates and bread. I like the idea of a bare house in skyrim that I can fill with all the stuff I find. If someone wants to make a clutter mod for this player house I have no objections

 

Contact:

--------

Message me on the skyrim nexus forums. Username: TyrisBel

 

Credits:

--------

Thanks to the Nexus forums ModTalk and Bethesda CK Forums, where I found some very helpful people who talked me through the tricker bits. Particularly Mrpigrizzla who patiently walked me through the teleportation code and Amethyst Deceiver who posted some mannequin code I used. It's folks like them that make this community so great. Thanks as well for all the feedback on this mod. It's really helped tune it up.

 

Tools Used:

-----------

Creation Kit

Photoshop

Notepad

 

Future Plans:

-------------

There are upcoming additions, possibly an atronach forge, and a secret mine with custom ore

 

I'm also going to work in a bare version of the house you can upgrade to its current status through questing and coin, at the moment its a bit powerful for a lvl 1 player to just walk into. But I will will leave the original fully unlocked house up for download.

 

I welcome feedback and constructive criticism, and please endorse if you enjoy it.

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