thesapien Posted February 15, 2012 Share Posted February 15, 2012 Some mods to get you started: Deadly dragonsPISEImmersive hud - iHUDCowardly horses (prevents your horse from being your tank) Also, do a google search to figure out how to make 37% Enchanting pots. It's time consuming, but worth it. That same tutorial should also teach you how to make the legendary weapons that do insane damage. If you use deadly dragons on its hardest difficulty + master, it might be worth it. Or eventually trying on a new char. Easiest way I found to level enchanting was to find a weapon that filled soul stones. Let me get this straight. You're advising people on how to make the game easier so that they'll need mods to make it harder? Explain to me again why it is good to learn this tut on 37% pots which will then require the deadly dragons mod. Link to comment Share on other sites More sharing options...
thesapien Posted February 15, 2012 Share Posted February 15, 2012 I leveled enchanting and blacksmithing first. Was a pain on master but I wanted to be able to enchant and make deadric weapons/dragon armor. (Plus difficulty mods would balance out 2 hit kills with 1 hit deaths.) The result is a legendary deadric bow with Lightning + Frost damage and dragon armor with 48% Sneak & 48% Archery enchants galor using 37% enchanting potions. Just keep in mind, doing it this way will result in the game play sticking to extremes. IE, no one will ever see you sneaking, no one will ever fight back once you sneak strike once. So you really have to up the difficulty and use mods to balance out the power problems. You have a good point. I sadly just sold all my jewelry that I could of used to level Enchanting, but I will definitely try to tweak the game this way. Is that a good point? It's lost on me. It's only about the end game, after tons of leveling and maxing out perks. Do you guys just play and play the same character until way after maxing out your focused perk trees? Link to comment Share on other sites More sharing options...
hector530 Posted February 15, 2012 Share Posted February 15, 2012 (edited) Deadly Dragons makes dragons something to be feared instead of just a bump on the road for anything to kill. i dont quite get Deadly dragons. if you want harder dragons play in master ancient dragons will do 600+ damage in one fire/ice breath with no magic resist. no mod needed In master, I used to kill ancient dragons in 2 to 3 shots, less if I get sneak shots off. Plus with my enchanted resists + legendary armor they couldn't hurt me fast enough. Usually they were dead before they hit the ground to breath on me. The reality is, with how well you can equip yourself using blacksmith/enchanting, no mob in the game really stands a chance without mods. Any other skill tree is rendered useless as if you have a sword that does 700 damage a hit, or a bow that does 1000 dmg a shot, you don't ever need a perk in the tree to instant kill things. I have no points in One-Handed Weapons and I can 2-3 shot anything at 48 One Handed with a 250+ dmg dagger. With mods however, now I can be killed in 2 to 3 hits which balances out the games natural blacksmithing/enchanting OPness. So while I can still take on dragons pretty easy, if something comes up behind me or I am not aware of my surroundings a troll/bear/dog can take a relatively straight forward hit and hide dragon fight to a strategic nightmare. I anticipate, once my archery reaches 100, my bow should reach about 1200 dmg with fortify archery pots. then stop doing the fortify enchant/fortify alchemy exploit over and over again. once is enough. really makes difficultly mods pointless if your gonna use fortify enchant/fortify alchemy over and over again. Edited February 15, 2012 by hector530 Link to comment Share on other sites More sharing options...
ScrollTron1c Posted February 15, 2012 Share Posted February 15, 2012 then stop doing the fortify enchant/fortify alchemy exploit over and over again. once is enough. really makes difficultly mods pointless if your gonna use fortify enchant/fortify alchemy over and over again. +1, was about the write the same. @OP, sadly it seems like Enchanting is almost mandatory to have. Without it, Smithing already is useless for the part of creating armor. Of course you can run around in unenchanted armor, but you won't live very long even with 500+ health. The alternative is then to hope for an item at the vendors or a lucky drop, but my experience tells me that you can play for ages without every finding an optimal set that way. Link to comment Share on other sites More sharing options...
chanchan05 Posted February 16, 2012 Share Posted February 16, 2012 (edited) Deadly Dragons makes dragons something to be feared instead of just a bump on the road for anything to kill. i dont quite get Deadly dragons. if you want harder dragons play in master ancient dragons will do 600+ damage in one fire/ice breath with no magic resist. no mod needed In master, I used to kill ancient dragons in 2 to 3 shots, less if I get sneak shots off. Plus with my enchanted resists + legendary armor they couldn't hurt me fast enough. Usually they were dead before they hit the ground to breath on me. The reality is, with how well you can equip yourself using blacksmith/enchanting, no mob in the game really stands a chance without mods. Any other skill tree is rendered useless as if you have a sword that does 700 damage a hit, or a bow that does 1000 dmg a shot, you don't ever need a perk in the tree to instant kill things. I have no points in One-Handed Weapons and I can 2-3 shot anything at 48 One Handed with a 250+ dmg dagger. With mods however, now I can be killed in 2 to 3 hits which balances out the games natural blacksmithing/enchanting OPness. So while I can still take on dragons pretty easy, if something comes up behind me or I am not aware of my surroundings a troll/bear/dog can take a relatively straight forward hit and hide dragon fight to a strategic nightmare. I anticipate, once my archery reaches 100, my bow should reach about 1200 dmg with fortify archery pots. then stop doing the fortify enchant/fortify alchemy exploit over and over again. once is enough. really makes difficultly mods pointless if your gonna use fortify enchant/fortify alchemy over and over again. I am on master, no exploits on the armor or weapons, just the usual 25% smithing + the 90% enhance smithing potion. You can get these without exploits, as these are like the normal levels you'll get with a high level and perks in both enchanting and alchemy. And at level 60 I found myself overpowered with my enchanted gear (3 items of 40% resist elements and 3 items of 40% archery, among other things like sneak and one hand). I can take on ancient dragons confidently that I know I will not die from them. They may not be as easy to kill as with exploit (I still need 4-6 shots to kill a blood dragon, and around 10-14 for an ancient) but I am finding them not as fearsome as they are made out to be. This is the main reason why I remade a new character with the difficulty mods. Don't do enchanting+alchemy, just one or the other, even without exploits it can be a game breaker. 13 shots to kill an ancient dragon? What's so fearsome about that? So I installed deadly dragons. It makes it more realistic IMO. EDIT: Well you can do enchanting + alchemy, just make it so that you dont use the enhance smithing abilities of both trees. Edited February 16, 2012 by chanchan05 Link to comment Share on other sites More sharing options...
thesapien Posted February 16, 2012 Share Posted February 16, 2012 I dunno, level 60 and 13 hits to kill a dragon sounds okay to me. If I ever play one character that long, I'll get back to you to say what I think. What are you guys feeding your characters??? Link to comment Share on other sites More sharing options...
chanchan05 Posted February 16, 2012 Share Posted February 16, 2012 I dunno, level 60 and 13 hits to kill a dragon sounds okay to me. If I ever play one character that long, I'll get back to you to say what I think. What are you guys feeding your characters??? 13 hits to kill an ancient dragon means that they're not as fearsome as they are touted to be. They fear dragons as if there's very little one can do against them, as if they're very lives were always in danger. C'mon, I watched a giant demolish a dragon (can't remember if its just a dragon or a blood dragon) without my help. The dragon spawned and landed, I ran to where it was and saw it dueling the giant. The giant killed the dragon and still had half his life remaining. I was like, WTF, what's so bad about the dragons then? At least on master with deadly dragons on hard, hearing a dragon raises a chill in my toon's spine to send him running for cover, the way it should be. On vanilla its like "Oh a dragon! Lets kill it!" for your toon, when everybody else is like "Dragon! run for your lives!" Link to comment Share on other sites More sharing options...
Kane65 Posted February 16, 2012 Share Posted February 16, 2012 Some mods to get you started: Deadly dragonsPISEImmersive hud - iHUDCowardly horses (prevents your horse from being your tank) Also, do a google search to figure out how to make 37% Enchanting pots. It's time consuming, but worth it. That same tutorial should also teach you how to make the legendary weapons that do insane damage. If you use deadly dragons on its hardest difficulty + master, it might be worth it. Or eventually trying on a new char. Easiest way I found to level enchanting was to find a weapon that filled soul stones. Let me get this straight. You're advising people on how to make the game easier so that they'll need mods to make it harder? Explain to me again why it is good to learn this tut on 37% pots which will then require the deadly dragons mod. I think maxing alchemy, smithing, enchanting... whatever, is a part of the game... no cheating whatsoever. You should do whatever you can to make your character as tough as possible, that's part of the fun of it. The mods like deadly dragons just make gameplay the way it should have been to begin with. Link to comment Share on other sites More sharing options...
babis8142 Posted February 16, 2012 Share Posted February 16, 2012 How about this? Stop using smithing/enchanting/alchemy. And I mean not smith a single item and not enchant a single ring and not make a single potion. You'll find that the game is fine that way ;) I don't understand why you would insist on using a skill that is overpowered (and you know it's overpowered) and then complain that the game is too easy. Link to comment Share on other sites More sharing options...
vertex23 Posted February 16, 2012 Share Posted February 16, 2012 Level 40 still using Scaled Leather Armour because they give +Sneak and Bow damage. Sure, I get two shotted by anyone with a sword and I get one shotted by any full dragon's breath, but god forbid I actually have to use tactics (Throw Voice + Fire Runes = <3) to kill my targets. Link to comment Share on other sites More sharing options...
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