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Some help with Collision and size


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So, I've been trying to figure this out for a bit, but I've had no luck. You see, I want to get deathclaws to fit through doorways, but I cannot seem to figure out what I need to do to make this work. Anyone have any ideas or could help me with this?

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You would need to either reduce the collision of deathclaws or increase the doorway opening in terms of collision. I don't recommend changing doorways unless you already know a fair amount about handling navcuts. Either way you'll need 3ds Max 2013 with the official Bethesda plugin to alter collision of anything.

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Thank you for telling me of that! Do you know what part is the part with collision data? I know how to work with the tools and know how the collision works, I just don't know WHAT the collision is, parts/nodes/models-wise.

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So, it's the bounding box? I tried to edit that and resize it, but it has data coming from somewhere else I think, because even making it very tiny doesn't change anything. Perhaps collision for such boxes are recorded in the behavior files? I'm just throwing out guesses here.

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