DudeitzChronic Posted February 16, 2012 Share Posted February 16, 2012 So at the top of the render window, it shows 0/157mb, and it goes up as you add things in. So, I'm working on an interior cell, and I have that. Now, I want to make a cave with a small city in it, but I fear I'll hit the 157mb before finishing. So, my question really is, can I bypass it, what happens if I bypass it, and is there a way to bypass it? I'd be really hard for me to split this into multiple cells. Link to comment Share on other sites More sharing options...
gsmanners Posted February 16, 2012 Share Posted February 16, 2012 You'd have to build a pretty big city to hit that limit. I wouldn't worry about it. Link to comment Share on other sites More sharing options...
throttlekitty Posted February 16, 2012 Share Posted February 16, 2012 It's a guideline for memory use of the cell/current view. Nothing will happen if you go over, it's just the 'ideal' performance spot for all game platforms, as far as I know. Link to comment Share on other sites More sharing options...
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