Grasmann Posted February 16, 2012 Share Posted February 16, 2012 I played around with some animations recently. Now I'm at a point were I need to check if the player has a target.The target should be any human or monster.First I thought such a check should be easily done, but I can't get it working. XD I found "Exists" under the animation conditions which then has the parameter "[ Target ]", if not changed, but it's not working. So has anyone figured out how to do this? Link to comment Share on other sites More sharing options...
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