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Some modding tips needed.


BlueH8

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Hello everyone,

 

First off, I want to thank all of the modders out there. Even the ones with mods I don't (yet) have. You guys are doing an excellent job at making Skyrim an even better game.

 

I would like to try my hand at creating a simple, perhaps 2 story house (w/basement). Here's the problem...

 

I suffer from a Traumatic Brain Injury, and things that are new to me (such as the Creation Kit) are very difficult for me to grasp. I've watched the CK tutorials on YouTube about a dozen or so times, yet I cannot even start to find the simple pieces with which to build a house! =\

 

I look, and I look... I can't find things such as wooden floors, fire places... it's all "Greek" to me.

 

Are there any resources that I can use to make this a little easier? Something like an item reference guide..? That would really help.

 

Thank you for taking the time to read this, and any guidance would be appreciated.

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I'll give that a shot. Thanks for the help! =)

 

 

 

edit - Just for fun, I looked into your mod, the Lucky 38. What a great idea! =)

Edited by BlueH8
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hi there, you might also try looking under the cell list and finding a house that is already made. Then you can right click on it, and select Duplicate. Then you can delete most of the stuff from the interior that you don't need (leaving the walls, floors, doors, ceiling, navmesh, etc) It might help you to see how things go together, what the pieces are called ,etc. The wiki for the creation kit isn't great, but the basic sections can be helpful if you haven't done anything like this before: http://www.creationkit.com/Bethesda_Tutorial_Layout_Part_1

 

Hope that helps and if you need anything else let me know!

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Thanks for the tip! I'll give that a shot as well. Great idea! =)

 

I've had bad experiences in the past asking for help over the internet. I'm very happy to see that the Modding community isn't a horrible bunch of people. You guys rock. =)

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To help you find objects...

In the Object Window scroll to and expanded the World Object section in it you'll find...

 

Activator

These are object that players activate like weapon racks or levers.

Container

These are the chests, barrels, cabinets, etc that players or NPCs take and store items with.

Door

These are the object with open and closed states like Doors (well duh) and display cases.

Flora

These are some (not all) ingredients like nests, garlic ropes, and hanging fish.

Furniture

These are Static object with markers attached to tell a player or NPC how to use that object like a chair with a sit animation attached or a chopping block with a chopping animation attached.

Grass

Grass objects like small plants (never used these yet myself)

Light

The light sources like candle light with their many setting like NS (no shadow).

MoveableStatic

These are things like dust clouds, waterfalls, river rapids, or steam. Your basic visual FX section.

Static

These are what you'll use most of the time, they are the basic building blocks of the CK.

Tree

The rest of the Flora like pine trees, shrubs, and natural ingredient sources like hanging moss plants.

 

Use these sections and the filter to narrow down what your looking for. Example type wood as a filter and look at the static section to find StockadeWoodplanks01 easier (use fireplace as a filter in the static section to find ImpFireplace01).

 

Hope that helps a little and wasn't completely useless for you.

Edited by Grand Architect
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