sigma19 Posted February 16, 2012 Share Posted February 16, 2012 Heyho everyone, is there any way I can make the player spawn, say, half the size in a room? Or do I have to make the room twice as big (scale the individual pieces up)? Link to comment Share on other sites More sharing options...
ShockKiller Posted February 16, 2012 Share Posted February 16, 2012 You could try: Scriptname TEST Extends ObjectReference ... If Game.GetPlayer().IsinLocation(ThePlace) == 1 Game.GetPlayer().SetScale(.5) Endif If Game.GetPlayer().IsinLocation(ThePlace) == 0 Game.GetPlayer().SetScale(1) Endif I guess you could put this on the Player. Also I believe you would need a Location property. Link to comment Share on other sites More sharing options...
minngarm Posted February 17, 2012 Share Posted February 17, 2012 There's a spell mod that has a dimunitive effect on target you may want to check into that if the above suggestion does not work. You would need permission to release the mod requiring that spell mod of course but other than that it should be fairly easy. Link to comment Share on other sites More sharing options...
sigma19 Posted February 17, 2012 Author Share Posted February 17, 2012 Thank you guys! :) Link to comment Share on other sites More sharing options...
sigma19 Posted February 17, 2012 Author Share Posted February 17, 2012 (edited) EDIT// Nevermind. Edited February 17, 2012 by sigma19 Link to comment Share on other sites More sharing options...
Recommended Posts