Jerry60k Posted February 17, 2012 Share Posted February 17, 2012 How far should a modder go when making a new race? New meshes? Re-do existing armors to fit said race properly?I personally think if you call it a new race it should all be new, not a woodelf with new attributes. So what say you guys? Link to comment Share on other sites More sharing options...
Oubliette Posted February 17, 2012 Share Posted February 17, 2012 (edited) New textures, new hair and eyes, new back story and powers. You don't need to redo existing armors if you set the race up properly in the CS, but it doesn't hurt to give your race new unique items/abilities. Oh and there should always be male & female versions. There's a great tutorial here on how to set up custom races with custom textures that will render properly with normal game armors here: http://grotto.moddersrealm.com/index.php?topic=12723.0 Edited February 17, 2012 by Oubliette Link to comment Share on other sites More sharing options...
Jerry60k Posted February 17, 2012 Author Share Posted February 17, 2012 Thanks for the link. Will read for sure. Link to comment Share on other sites More sharing options...
Borborygmus Posted February 17, 2012 Share Posted February 17, 2012 i cant wait til someone lets me be either a dwemer sphere, or a green skin childbody with an orc head (goblin) seems like it should be easy to mod Link to comment Share on other sites More sharing options...
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