Angrod88 Posted February 17, 2012 Share Posted February 17, 2012 Hi people, this is my first post, so I want to say hi before I start begging for help. So, hi. Now that that is out of the way, I'm having a problem with Dead Money. This is the first time I'm running it with mods. The previous runs worked ok, but now it crashes in the Medical District. It doesn't crash as soon as I enter, it takes some minutes, and it crashes even if I leave the MD. After trying to find the solution online, I installed BOSS and even Wyre Flash NV. BOSS seems pretty easy to use, but it didn't fix the problem. Here is the BOSS log: −Summary No change in recognised plugin list since last run. Your masterlist is already at the latest revision (r3666; Jan 1, 2012). No update necessary. Recognised plugins: 17 Warning messages: 0Unrecognised plugins: 6 Error messages: 0Ghosted plugins: 0 Total number of messages: 12Total number of plugins: 23 Plugins sorted by user rules are counted as recognised plugins. −Script Extender And Script Extender Plugins NVSE Version: 0.2.0.12pn_nvse.dll−Recognised And Re-ordered Plugins FalloutNV.esmDeadMoney.esmBash Tag suggestion(s): {{BASH: Deflst}}HonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmProject Nevada - Core.esmRequires: New Vegas Script ExtenderProject Nevada - Equipment.esmBash Tag suggestion(s): {{BASH: Delev, Invent}}Requires: New Vegas Script Extender and Project Nevada - Core.esmProject Nevada - Cyberware.espRequires: Project Nevada - Core.esmProject Nevada - Dead Money.espRequires: DeadMoney.esm and Project Nevada - Core.esmIncompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.espProject Nevada - Honest Hearts.espRequires: HonestHearts.esm and Project Nevada - Core.esmIncompatible with: Project Nevada - Dead Money + Honest Heart Patch.esp and Project Nevada - Dead Money SF + Honest Hearts Patch.espProject Nevada - Old World Blues.espRequires: OldWorldBlues.esm and Project Nevada - Core.esmNote: Choose only one of Project Nevada - Old World Blues.esp and Project Nevada - Old World Blues (No Cyberware).esp, not bothProject Nevada - Rebalance.espRequires: Project Nevada - Core.esm−Unrecognised Plugins Reorder these by hand using your favourite mod ordering utility. SafeHouse.espPerk_per_level.espRIFE.espDriveableMotorCycle.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.esp I installed all the mods using FOMM. The order in the mod list wasn't changed by BOSS. I admit I smuggled some items from Project Nevada into the Madre (the Auto Gauss, the Cryo Revolver and their respective ammo), using the bike from Driveable Motor Cycle :whistling: I have no idea what I'm supposed to do in Wyre Flash, and those suggestions in DeadMoney.esm and Project Nevada - Equipment.esm seem very important. I would appreciate any help. Link to comment Share on other sites More sharing options...
Fonger Posted February 17, 2012 Share Posted February 17, 2012 Silly things that often work (some crashes are caused by game events, not load orders) 1 ) turn around 3 times before going through that door 2 ) wait an hour or two (game time function), then try #1 again 3 ) reload from before entering the cell in question, and scour the area for any enemies that may be tracking you, then and only then enter the cell .... before exiting it --- as odd as it sounds, that tracking enemy may be killing you Link to comment Share on other sites More sharing options...
Angrod88 Posted February 17, 2012 Author Share Posted February 17, 2012 Silly things that often work (some crashes are caused by game events, not load orders) 1 ) turn around 3 times before going through that door 2 ) wait an hour or two (game time function), then try #1 again 3 ) reload from before entering the cell in question, and scour the area for any enemies that may be tracking you, then and only then enter the cell .... before exiting it --- as odd as it sounds, that tracking enemy may be killing you Ok, I'll try these, thanks for the advice (in #1 you mean "turn around" as in "make the Courier do a 360º rotation"? like in the "Bloody Mary" game? lol). I don't think any enemy might be tracking me before I enter that cell, Dead Money turns my "chicken mode" on, so I sneak through most of it. Link to comment Share on other sites More sharing options...
Angrod88 Posted February 17, 2012 Author Share Posted February 17, 2012 Well, that didn't work. I just loaded a save from before starting DM and removed every Project Nevada item from the bike. Now it's working. Link to comment Share on other sites More sharing options...
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