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Gunstats in Frosty Editor


LegendDarkness97

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the values(base) are as follows(well the ones i know anyway)-

0=damage

1=gun force

2=rate of fire

4=burst fire delay

5=clip/magazine size

6=reload speed

7=spare/max ammo

8=weight

 

the weapons numbers go in multiples 0f 10(example=0-9 is all ten ranks of one weapon,0 being rank 1and 9 being rank 10

10-19 would be next weapon etc

139=rank 10 of the x5 ghost assault rifle(tried and tested with patch 1.07)this is only one i know for sure

 

i hope this helps a little at least.

Edited by shadowwarrior28
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  • 3 months later...

hi,

 

I have MEA V1.10 and can't change the weapon damage.

I used to use VWexplorer to export the gunstats.ebx file, hex edit it and then import it back again.

 

Ever since the 1.10 patch I havenot been able to use this method. The file size has changed and

of course I did account for it but it seill won't work for me in v1.10

 

Then I try to use Frosty Editor, when I launch the game in Frosty editor it successfully packs up

the change (only one under item 30/ parameter 0 which should be Mattlok I damage) I made

and runs MEA.

 

But it gets stuck on the progress bar. and will not complete it.

It does not progress to the main menu screen.

 

Once I repair the game it works fine.

I was able to edit the gunstats before the update.

 

Have they changed it so much that Frostbite is also broken?

Is there a manual/tutorial to Frosty.

 

I may be doing something wrong.

 

Do you know where I can get a Excel sheet of the gunstats.ebx.bin for V1.10?

Edited by pzaw
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