Oppumium Posted June 7, 2017 Share Posted June 7, 2017 (edited) I have changed this [Actor]fVisibleNavmeshMoveDist=42288.0000 So I don't know what the issue is? please helpI don't wanna have to get within 2 meters to kill them Edited June 9, 2017 by Oppumium Link to comment Share on other sites More sharing options...
Oppumium Posted June 9, 2017 Author Share Posted June 9, 2017 bump? Link to comment Share on other sites More sharing options...
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