moriartykain Posted June 8, 2017 Share Posted June 8, 2017 (edited) I'm making a new map and most of it is underwater, so I want the land texture to all be ocean bed. But I can't seem to figure out how to do that! I can paint it by hand, or use "i" to go cell by cell and swap the texture.But I was just wondering if there was a way to set the default worldspace land texture before or during making the world map. I normally only do internal maps, so am I missing something? Edited June 8, 2017 by moriartykain Link to comment Share on other sites More sharing options...
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