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[LE] How to create a mod that requires SKSE (Noobie)


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Yo, i wanna start creating mods that require SKSE, i've been playing around with creation kit and i wanna know what do i need to start with to create mods that require SKSE. (I would rate my mod making skills as anew comer). I program with C# alot so i know the concepts of programing/scripting only thing i need to know is the syntax ^^. if anyone has good knowledge i would appreciate if they could link some resources, so i could get bit more information on how i can start creating mods with SKSE.

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SKSE simply adds new functions to the game. To compile scripts that use SKSE functions you'll need to have installed the source script files from the SKSE archive (installing from Steam or using the EXE installer for SKSE doesn't install them). Once these SKSE source scripts are installed you just use the SKSE functions like any of the game's original functions when creating your mods.

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Yo, i wanna start creating mods that require SKSE, i've been playing around with creation kit and i wanna know what do i need to start with to create mods that require SKSE. (I would rate my mod making skills as anew comer). I program with C# a lot so i know the concepts of programing/scripting only thing i need to know is the syntax ^^. if anyone has good knowledge i would appreciate if they could link some resources, so i could get bit more information on how i can start creating mods with SKSE.

Thanks for the information, do you have any good links or any tutorials relating to this topic. :) (as its good to look at tutorials from other people to maintain/ create good pratice, as im new to this conecpt and dont want to create myself habits which are bad)

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