EvilDuck99 Posted June 10, 2017 Share Posted June 10, 2017 Which one is the better, maya or 3ds max? I want to start modding FO4, but isn't quite sure on which of the following is best for modelling, 3ds max or Maya. Thanks Link to comment Share on other sites More sharing options...
EvilDuck99 Posted June 12, 2017 Author Share Posted June 12, 2017 Never mind, I found out Maya is better. Link to comment Share on other sites More sharing options...
Ethreon Posted June 13, 2017 Share Posted June 13, 2017 Maya lacks support. Might be better, but for modding it isn't. Link to comment Share on other sites More sharing options...
fussionzz97 Posted June 15, 2017 Share Posted June 15, 2017 I personally believe Max has the superior tools when it comes to modelling while maya excels in a lot of other fields. You'll be able to model whatever you desire in whichever, but for FO4 modding I recommend Max. As you will require the Niftools plugin to import/export .nif files! Link to comment Share on other sites More sharing options...
BilboBagginsesPrecious Posted December 13, 2017 Share Posted December 13, 2017 Maya has better tools for animating, just. Max excels everywhere else, especially with polygonal modelling Link to comment Share on other sites More sharing options...
0Theara Posted December 14, 2017 Share Posted December 14, 2017 (edited) Maya UI and control are terrible. if you don't want to use 3ds, use blender instead Edited December 14, 2017 by 0Theara Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now