zelazko Posted February 19, 2012 Share Posted February 19, 2012 Simple question. I asked it on the other discussion forum, but I got only one answer: 255. Is that true? Link to comment Share on other sites More sharing options...
buddah Posted February 19, 2012 Share Posted February 19, 2012 255 combined esp and esm files. Link to comment Share on other sites More sharing options...
RitualBlack Posted February 19, 2012 Share Posted February 19, 2012 Probably something like that. I am sure that by the time you hit 200 you game will be pretty sluggish though :laugh: . Link to comment Share on other sites More sharing options...
zelazko Posted February 19, 2012 Author Share Posted February 19, 2012 (edited) 255 combined esp and esm files. It doesn't include merged plugins with plus [+] sign into wrye bash patch right? Probably something like that. I am sure that by the time you hit 200 you game will be pretty sluggish though :laugh: . The rule of the thumb is that I shouldn't exceed more than 200 plugins?If I lower my number of plugins will I boost the FPS? Currently I am running 233 plugins - 44 merged plugins = 189 total plugins. I tried to use TES4 Gecko, but I only screwed up my game, and I don't wanna do it again. Edited February 19, 2012 by zelazko Link to comment Share on other sites More sharing options...
Nephenee13 Posted February 19, 2012 Share Posted February 19, 2012 It doesn't include merged plugins with plus [+] sign into wrye bash patch right? Correct, merged plugins do not count towards the limit. The rule of the thumb is that I shouldn't exceed more than 200 plugins? The Rule of Thumb is that you should use however many plugins you can use, and if you find exceeding a certain amount affects performance, don't exceed that amount. There is no set number, because everyone's system and mod set is different. If you are currently fine, then great, don't worry about it. Link to comment Share on other sites More sharing options...
zelazko Posted February 19, 2012 Author Share Posted February 19, 2012 The Rule of Thumb is that you should use however many plugins you can use, and if you find exceeding a certain amount affects performance, don't exceed that amount. There is no set number, because everyone's system and mod set is different. If you are currently fine, then great, don't worry about it.  In crowded areas like cities I get like 18-25 FPS, but in open area in wildness I get 30-40 FPS and during the fight there my FPS hardly fall down below 27 even when I face 5 or more enemies so I am one happy bunny. ^^ Link to comment Share on other sites More sharing options...
Nephenee13 Posted February 19, 2012 Share Posted February 19, 2012 In crowded areas like cities I get like 18-25 FPS, but in open area in wildness I get 30-40 FPS and during the fight there my FPS hardly fall down below 27 even when I face 5 or more enemies so I am one happy bunny. ^^Â And thats notably better than I get, so yay for you. Link to comment Share on other sites More sharing options...
RitualBlack Posted February 19, 2012 Share Posted February 19, 2012 I was just joking around about slowing down at 200 (seeing as any amount over 100 is a bit crazy), but depending on what sort of mods you use you will notice a large fps hit or no difference at all. If you get graphical enhancers and new worlds mods than it will affect your frame rate significantly but weapons and armor will not do much (if anything). Link to comment Share on other sites More sharing options...
Nephenee13 Posted February 19, 2012 Share Posted February 19, 2012 Its the content of the mods, not the number of ESPs that matter. Link to comment Share on other sites More sharing options...
zelazko Posted May 19, 2012 Author Share Posted May 19, 2012 Does the esp count number include those eps files marked purple - imported eps files? Link to comment Share on other sites More sharing options...
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