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[LE] How to Move Collision ?


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Is there a way to move collision around in Nifskope? I have one piece of custom furniture I want to use but the collision is backwards and a bit lower than it should be.

 

I tried using all of the rotation, xyz move options under the bhkCollisionObject branch as well as right-click to move the branch but it won't move.

 

Is another program required?

 

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You can assign the collision to the NiTriShape (look for the header number of the Collision, then assign that number to Collision Data), and then move that along with the geometry as one unit.

Thank you for your response. Do you mean move the collision block under NiTriShape?

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