Juudas333 Posted June 13, 2017 Share Posted June 13, 2017 When a summoning spell expires the creature you've conjured doesn't just disappear, they die. There is a dying animation and they make the same sound as they do when they die. So for example if you conjure a familiar (wolf) they make the same sound and falling animation as wolves do when you kill them in the game before they actually disappear. I find it really annoying and disturbing. I really hate that conjured creatures die even if they never took a single hit. Especially when it comes to Arvak who's dying scream and animation is just... no. So instead I would like conjured creatures to not animate or make any particular sound when the spell expires but rather I'd like them to just fade away. If this creates a conflict with death animations when killed in combat, I'd rather conjured creatures just fade even then than to keep things the way they are in vanilla. I imagine this should be a simple thing to change, still it's beyond my understanding of CK and modding in general. Thanks in advance. Link to comment Share on other sites More sharing options...
Swordsguy2010 Posted June 20, 2017 Share Posted June 20, 2017 I cringe every time my Familiar runs out of time and whines and theres that sickening crunch sound or whatever Uhhg Poor Pup :( yeah i would like to see a mod like this. where the wolf just howls and then disappears. the Fire Atronach does a graceful spin and then disappears. Storm Atronach piles itself into a heap and then disappears. The frost Atronach just simply disappears without crumbling. Link to comment Share on other sites More sharing options...
tehkangthai Posted August 15, 2019 Share Posted August 15, 2019 Bump??? Id like to know this as well. Since I'm making a mount mod and would like to make it summonable. Would hate to see the death animation everytime... Link to comment Share on other sites More sharing options...
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