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Conjured creatures don't die when the spell expires


Juudas333

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When a summoning spell expires the creature you've conjured doesn't just disappear, they die. There is a dying animation and they make the same sound as they do when they die. So for example if you conjure a familiar (wolf) they make the same sound and falling animation as wolves do when you kill them in the game before they actually disappear.

 

I find it really annoying and disturbing. I really hate that conjured creatures die even if they never took a single hit. Especially when it comes to Arvak who's dying scream and animation is just... no.

 

So instead I would like conjured creatures to not animate or make any particular sound when the spell expires but rather I'd like them to just fade away.

 

If this creates a conflict with death animations when killed in combat, I'd rather conjured creatures just fade even then than to keep things the way they are in vanilla.

 

I imagine this should be a simple thing to change, still it's beyond my understanding of CK and modding in general.

 

Thanks in advance.

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I cringe every time my Familiar runs out of time and whines and theres that sickening crunch sound or whatever Uhhg Poor Pup :( yeah i would like to see a mod like this. where the wolf just howls and then disappears. the Fire Atronach does a graceful spin and then disappears. Storm Atronach piles itself into a heap and then disappears. The frost Atronach just simply disappears without crumbling.

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