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Changing grass generation on a specific land texture


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I absolutely love a certain grass mod, except for one type of grass that I don't like. I'm trying to find a way to make it so a specific type of landscape texture doesn't generate grass anymore, at all, globally. Seems they got several types of nograss textures to generate grass anyway so I'm sure there's a way to undo that with a mod of my own on top. I'll admit, I'm a newbie with the CK, not sure where to look. Are there controls that can set what types of land textures generate grass, how much, what texture to use, etc?

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I know what you mean. You can use Tes5edit to remove the change. On the right side of the pane (view tab section) right click copy the skyrim original and paste it over the modded section, or you can remove the change from the left side of the pane by just right click and remove.

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I used "copy override into" to create my own mod, just in case there are any updates to the base mod. But if I delete one of the grass objects from the list, the line and text turns red, and if I load into the game, it still spawns on the land texture anyway. And I can't remove all the grass objects from the table in my mod, even though the base game has no grass objects in its table.

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