dainsgames Posted June 20, 2017 Share Posted June 20, 2017 Don't know if the title is right, but basically I don't want to have responsibility for settlements' happiness. And that includes Sanctuary with those weirdos just moving into my dead hometown not an hour after I last saw it alive. I do want to use the workshops if I fulfill their requirements, and I don't mind doing things if I choose to, like setting up defenses, getting water going, etc. But that's if I choose to, not because strangers I just did a favor for suddenly expect me to fix up their lives for them. Maybe the Local Leader perk should be needed to take the responsibility? that way it's the player's choice. Link to comment Share on other sites More sharing options...
iXenite Posted June 20, 2017 Share Posted June 20, 2017 Have you taken a look at Sim Settlements? It seems to give a lot of the building responsibilities to your Settlers. Only making you responsible for a small fraction of it. Sim Settlements:http://www.nexusmods.com/fallout4/mods/21872/? Link to comment Share on other sites More sharing options...
dainsgames Posted June 25, 2017 Author Share Posted June 25, 2017 Interesting mod, I like the approach. But, I'm much happier Lone Wanderer mode. I like alternative start mods like Live Another Life because it gives me maximum freedom to do what I want (instead of forcing me to be the "hero" of the story. Bleaachhh, too much cheese.) So when I find places and help people, like Finch Farm, I really don't want the game to just assign me the responsibility for their futures, and blame me for their unhappiness. I don't want to be forced to scavenge resources and cart t hem around to build water pumps for total strangers who I just did an errand for, know what I'm saying? I thought of just not opening workbenches, but the game auto-assigns the settlements to you when you complete their mission, whether you searched the workbench or not :\ Link to comment Share on other sites More sharing options...
iXenite Posted June 25, 2017 Share Posted June 25, 2017 Sadly the Settlement system is quite as optional as we were all led to believe. While you can ignore it - it doesn't stop the fact that it's still there and that it is always reminding you that you're ignoring it. Link to comment Share on other sites More sharing options...
ReaperTai Posted June 29, 2017 Share Posted June 29, 2017 As a in game workaround, make 1 settlement you will use as a home base and send all of the others there. That way you only have to worry about 1 base/stats. Link to comment Share on other sites More sharing options...
itsbooby Posted June 30, 2017 Share Posted June 30, 2017 Here's an idea:Make a mod (I can't do this) where you don't see any settlement stats or have to deal with their happiness or radiant quests, etc. For balance, the catchside to this could be that you won't be able to order them around (like say order them to farm or man their defensive posts) BUT once you take the Local Leader perk everything will go back to normal, you will see the settlement stats, you can order them around, and etc.Thanks for reading Link to comment Share on other sites More sharing options...
Stronglav Posted June 30, 2017 Share Posted June 30, 2017 Me I am sick of settlers wandering around and doing nothing while there are guard posts need to be filled.I need some kinda management mod. Link to comment Share on other sites More sharing options...
speedynl Posted June 30, 2017 Share Posted June 30, 2017 help them, kill them, open wb, problem solved Link to comment Share on other sites More sharing options...
StarMystyk Posted June 30, 2017 Share Posted June 30, 2017 help them, kill them, open wb, problem solvedI skip helping them and just kill them and take over the settlement myself. Or kill them and leave. One less settlement to micro manage. Link to comment Share on other sites More sharing options...
dainsgames Posted June 30, 2017 Author Share Posted June 30, 2017 Here's an idea:Make a mod (I can't do this) where you don't see any settlement stats or have to deal with their happiness or radiant quests, etc. For balance, the catchside to this could be that you won't be able to order them around (like say order them to farm or man their defensive posts) BUT once you take the Local Leader perk everything will go back to normal, you will see the settlement stats, you can order them around, and etc.Thanks for reading yup that would do it for me too. Link to comment Share on other sites More sharing options...
Recommended Posts