aonach Posted June 22, 2017 Share Posted June 22, 2017 Hi All, Trying to create an item that can exist in multiple mods independently or together without ending up with different inventory listings for each version. For instance, say I want have certain arrows to be available for crafting in a general weapons mod, but I also want the arrows available for crafting within a house mod without the general weapons mod also being installed. Is there a way to do this in which the game recognizes them as the same thing when both mods are installed? Link to comment Share on other sites More sharing options...
Di0nysys Posted June 22, 2017 Share Posted June 22, 2017 Make a master ESM mod that requires ur users download it, and have all your other plugins slaved to it. Any time u use a shared item, make sure it's one that's referenced in the ESM and u should be fine. Link to comment Share on other sites More sharing options...
aonach Posted June 22, 2017 Author Share Posted June 22, 2017 Thanks a lot. I think that should sort me out. Hopefully making a master is as simple as the creation kit wiki makes it sound. Link to comment Share on other sites More sharing options...
Di0nysys Posted June 22, 2017 Share Posted June 22, 2017 In Wyre Bash, right click on the plugin, copy to master. Link to comment Share on other sites More sharing options...
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