eshesj Posted June 23, 2017 Share Posted June 23, 2017 I personally found every npc having exactly same staggering motion very immersion breaking. Wish there were at least 5 steggering motions played randomly.... Would it be too challenging to build such mod? Link to comment Share on other sites More sharing options...
DaxMastah Posted June 23, 2017 Share Posted June 23, 2017 (edited) i would imagine it would be a bit script heavy, but i can see it being possible... thinner, lighter people attacking more slowly and clumsily with heavier weaponry, while the larger can wield them more easily, i COULD see how this could unbalance gameplay a bit, even if the player was put to this restraint as well... Of course what you might be talking about is something more of a "everyone has a style" type of thing, which could also be script heavy in the sense of setting either an RNG system, or setting a "How skilled are you with this weapon system". EDIT: i did'nt read the "Stagger" part, but most of it still retains some relation to this kind of mod. mostly in terms of the weight scale, but take the weapon parts and replace that with armor... and the attack parts with stagger...(Yes i need to learn to read fully first) Edited June 23, 2017 by DaxMastah Link to comment Share on other sites More sharing options...
eshesj Posted June 24, 2017 Author Share Posted June 24, 2017 I personally found every npc having exactly same staggering motion very immersion breaking. Wish there were at least 5 steggering motions played randomly.... Would it be too challenging to build such mod? i would imagine it would be a bit script heavy, but i can see it being possible... thinner, lighter people attacking more slowly and clumsily with heavier weaponry, while the larger can wield them more easily, i COULD see how this could unbalance gameplay a bit, even if the player was put to this restraint as well... Of course what you might be talking about is something more of a "everyone has a style" type of thing, which could also be script heavy in the sense of setting either an RNG system, or setting a "How skilled are you with this weapon system". EDIT: i did'nt read the "Stagger" part, but most of it still retains some relation to this kind of mod. mostly in terms of the weight scale, but take the weapon parts and replace that with armor... and the attack parts with stagger...(Yes i need to learn to read fully first) Sorry if I wasn't clear. I too believe that triggering different stagger motion would be too script heavy. I only meant, if it is possible to add some variety to it... Because whenever dragon lands to the grounds, all the humanoids have exact same motion played at the same time, which is very painful to look at... In some of the old MMO's , like blade and soul, there are like 3~4 different animation for jump played randomly. I was wondering if this is possible for skyrim to have more variety stagger/ recoil motions using existing animation mods. Maybe, even for shout, spell casting, normal attack, etc. Link to comment Share on other sites More sharing options...
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