Aeradom Posted June 24, 2017 Share Posted June 24, 2017 (edited) So I've recently gotten a taste for patching in xEdit and found the whole situation actually kind of fun (I'm weird, I know). The one thing though is that I've tried looking around but I can't seem to find a good breakdown of what keywords are. Some I can infer depending on what the mod I'm working on. For example, Better Locational Damage mod effects damage so the values I'm changing I can be assured is that. But I'd feel a lot more comfortable if I was sure I was merging what I should. As is, I'm pretty sure my first manual patch is going to turn out to have problems. So just a general good guide to xEdit beyond the basic "Here's how to clean the master files" sort of deal would be appreciated. Edited June 24, 2017 by Aeradom Link to comment Share on other sites More sharing options...
Deleted15964729User Posted June 24, 2017 Share Posted June 24, 2017 This is one of the best I've found http://wiki.step-project.com/Guide:XEdit Link to comment Share on other sites More sharing options...
Aeradom Posted June 24, 2017 Author Share Posted June 24, 2017 I was really looking for something more along the lines of being able to tell me what the individual keywords are for. Link to comment Share on other sites More sharing options...
Ethreon Posted June 25, 2017 Share Posted June 25, 2017 Keywords and any other game specific content are not part of the xEdit knowledge, but rather the CK one. Link to comment Share on other sites More sharing options...
Deleted15964729User Posted June 25, 2017 Share Posted June 25, 2017 Like Ethreon is saying, xEdit and Keywords are seperate things. Here are all keywords from base game and dlcs, most have descriptions: https://gist.github.com/kingtobbe/62a91e4f64eac88f74f2bbd4099a9700 Link to comment Share on other sites More sharing options...
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