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From Original to Special Edition


carnystuvera98

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Any mod you have from Skyrim 32bit will need to be one either converted to SSE or two have to be redownloaded if it's on the SSE nexus page. If they have SKSE files. They're not going to work.

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Just to elaborate further on what Tooneyman said, a lot of mods from Oldrim will not work with Special Edition unless converted using the new Creation Kit, and even some might still not work and require additional work before they will work. However, that doesn't mean you can't install some mods using a mod manager and see if they work without conversion. For example, a lot of texture and mesh mods will work without any additional work, though some textures might have this shine to them. If the mod requires SKSE, it won't work by default because there is no version of SKSE for Special Edition yet. The team behind SKSE is working on an SKSE64 for Special Edition, but there is no ETA on when it will be released.

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