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Creation Kit AI Problems


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hi, im not sure if this is sposed to go in the modding section, i rarely use forums. anyway my problem is ive created a new world space in the creation kit and put some beehives and chickens in there to run around but no bees spawn from the beehives (they do on my brothers mod and he just did what i did) also the chickens just stand there scratching the floor and sitting down and standing up they dont move anywhere unlike chickens on the farms in tamriel. another related problem is npcs that have blue faces, ive tryed everything to fix these problems but cant, any help you guys can provide would be appreciated
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  On 2/22/2012 at 9:44 AM, Guardianl said:

no clue m8. but this does belong in mod discussion. but regarding the AI I''m not suprised even in oblivion you had mods which increased the defualt limit of active AI. have a look there for inspiration or perhaps a mod already exist in skyrim

its alright worked it out, the navmesh was a bit off so i manually replaced it and they walk around now

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  • 3 years later...

I understand this is an old thread to resurrect, but I'd like to know how to fix this issue. I have created a new WorldSpace and NPC's just stand there. Their AI is not modified in any way, the only thing that has happened differently is they have been placed in a new WorldSpace.

 

EDIT:

 

Just realized this is infact a Creation Kit Bug. No need to reply.

Edited by Teabone3
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