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Scripting - Setmotiontype to dynamic - problem


Gerauld

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Hello,

I'm tryin' to set the motion type of a container to dynamic via a script. The script is attached to the object so I use Self as objectreference.

I've tried something like this :

Self.SetMotionType(self.Motion_Dynamic, false)

But the compiler doesn't like it at all.

So I have 2 questions.

First, is it possible to set the motion type of a container (chest) to dynamic?

Then, I'm pretty sure I've a problem with the self.Motion_dynamic part. Have you an idea how I can make it work?

Excuse me for my quite poor english.

 

EDIT : It's surely because we can only do it with Moveable Items. It won't work with containers.

If someone find a way to push a container, send me a message.

Edited by Gerauld
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