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Secret Doors Scripting


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Posted

For a week or two I'm busy making a new Castle mod... But i wanted to make a secret door (you know just like those in the Anvil Castle)... I've searched on the Oblivion CS Wiki but didn't find one :wallbash: ...

Does someone know a link to a tutorial of it.. or is someone capable to explain it at this very moment :biggrin:

 

:thanks:

Posted
For a week or two I'm busy making a new Castle mod... But i wanted to make a secret door (you know just like those in the Anvil Castle)... I've searched on the Oblivion CS Wiki but didn't find one :wallbash: ...

Does someone know a link to a tutorial of it.. or is someone capable to explain it at this very moment :biggrin:

 

:thanks:

Those special walls are specific to a tileset. Meaning that you can only make one if the tile set you're using has one. If that is the case, you use a script on an activator or something else to cause that wall to playgroup. Most of the special walls come pre-scripted to do this when activated. You should probably look at their scripts, as well as the scripts for the switches related to them to get a better idea as to how they're put together.

Posted
If the tileset matches copy the door, wall, and switch items together and paste into your mod though you may have to manually copy the new ref settings over such as making switch parent of door. At this point it would be a good idea to look at the scripts and if making any changes you will have to make new objects and scripts out of what you use so the stock versions are left uneffected in the game.

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