sgtpetterzon2 Posted July 3, 2017 Share Posted July 3, 2017 Hey everyone! Just uploaded my new texture replacer for Castle Volkihar. But when making the textures I wanted to include the hideous pone pile textures seen throughout both the castle and the soulcairn. But when i changed the textures Data/Textures/dlc01/landscape/soulcairnbones01.dds to my own, it only changed the texture on the ground and not the pile itself. Arent they the same textures? I dont use SMIM. Also, I cant seem to find the texure for the low rez skulls and bones sticking out of the piles? What am I missing here? Thanks in advance! Link to comment Share on other sites More sharing options...
Di0nysys Posted July 3, 2017 Share Posted July 3, 2017 The nifs have a separate texture than the landscape dds. Unpack the Dawnguard bsa, grab the nif name (bonepile01.nif), open up in nifskope to see the texture path, then edit accordingly. Link to comment Share on other sites More sharing options...
TruthseekerD Posted September 3, 2017 Share Posted September 3, 2017 The nifs have a separate texture than the landscape dds. Unpack the Dawnguard bsa, grab the nif name (bonepile01.nif), open up in nifskope to see the texture path, then edit accordingly. Ah good. :) Link to comment Share on other sites More sharing options...
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