Kyman3 Posted February 22, 2012 Share Posted February 22, 2012 Hello all, Just having trouble with the .Enable script atm. Im hoping to do something similar to house improvements (or cropsford from Oblivion) where you essentially buy static objects that get enabled in game. I'm able to script the dialogue of the guy you buy the impovement from, but after several attempts, am beffudled at how the .Enable script is supposed to work. If you know of any other in depth tutorials dealing with this or if you know the proper implementation please let me know. Thanks! I'd eventually like to do one of those Fiefdom improvement mods that everybody seems to want XP Link to comment Share on other sites More sharing options...
rainofchaos Posted February 22, 2012 Share Posted February 22, 2012 (edited) Have you ever read a tutorial on www.creationkit.com ?Just follow the beginner's and you should gain enough knowledge to accomplish this. Edited February 22, 2012 by rainofchaos Link to comment Share on other sites More sharing options...
Kyman3 Posted February 23, 2012 Author Share Posted February 23, 2012 I must not have learned hard enough XD dont remember anything about that particular script in there but ill definately try again. Link to comment Share on other sites More sharing options...
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