Mudran Posted July 5, 2017 Share Posted July 5, 2017 I need an NPC to start combat. I have the script working and the NPC should use some spell list. He has leveled stats and some combatmage destruction class+combat style default (I tried all other mage combat styles), but he is still standing there aggroed, but he doesn't use any spells to attack. he is aggressive+any crime, so he should simply attack,but he will not do it. He isn't in any faction.Does anyone know what can be wrong? Link to comment Share on other sites More sharing options...
Urtho Posted July 7, 2017 Share Posted July 7, 2017 Check to see if they have enough magicka and skill to actually cast the spells you've given them. Link to comment Share on other sites More sharing options...
Chiaro22 Posted July 8, 2017 Share Posted July 8, 2017 Also, is the area navmeshed? Link to comment Share on other sites More sharing options...
Mudran Posted July 8, 2017 Author Share Posted July 8, 2017 (edited) Thank you for your replies.It was the problem of forcegreet pack flagged as non combat because I didn't want him to fight somewhere on his way and be stucked there. I thought that it will end with forcegreeting the player, but it was still active. Now he is fighting like a mad man - I will need to tone him down a bit :tongue:It is facinating how the problem is always somewhere else where I wouldn't think about it. The previous problem was that I couldn't use travel+forcegreet pack - it didn't evaluate the second one, so I changed it to forcegreet only, where the travel is involved, but I didn't remove the non combat flag. Edited July 8, 2017 by Mudran Link to comment Share on other sites More sharing options...
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