Bjornalf Posted February 23, 2012 Share Posted February 23, 2012 I'm not sure what I'm doing wrong here.. maybe it's too many mods or I've found some unknown incompatibilities? I've run BOSS and created a Bashed Patch in Wrye Flash.. the only issues Wrye shows is master order (which seems completely random from mod to mod) there's no missing masters... The game crashes after the initial slide in the loading screen.. I've done the bUseThreadedAI=1 and iNumHWThreads=2 fixI've tried a few archive invalidation methods and am currently using archiveinvalidation invalidated! So here's my load order Active Mod Files: 00 Fallout3.esm [CRC: C092218B] 01 Anchorage.esm [CRC: A4BA9D10] 02 ThePitt.esm [CRC: B38B3E44] 03 BrokenSteel.esm [CRC: 30011B79] 04 PointLookout.esm [CRC: D92704D8] 05 Zeta.esm [CRC: 1D017E23] 06 Inventory Access.esm [CRC: 269183D8] 07 IMCN.esm [CRC: C01F0403] 08 aHUD.esm [CRC: 6F401E38] 09 iHUD.esm [CRC: F628B208] 0A Impervious Power Armour.esm [CRC: D974BDB5] 0B CRAFT.esm [CRC: AE67CA57] 0C CALIBR.esm [Version 1.3] [CRC: 86EE59AB] 0D xCALIBR.esm [CRC: 01D2F0D5] 0E 20th Century Weapons.esm [CRC: 8A5BC2AF] 0F TheInstitute.esm [CRC: B7A1317A] 10 Mothership Crew.esm [Version 1.66] [CRC: 93255384] 11 Advanced Recon Tech.esm [CRC: F19C92D7] 12 EVE.esm [CRC: C106D148] 13 Apocalypse Armory.esm [CRC: 0D6145B5] 14 FO3 Wanderers Edition - Main File.esm [CRC: 9C986068] 15 Mart's Mutant Mod.esm [CRC: 895521AD] 16 Companion Core.esm [CRC: 06F02E35] 17 RobCo Certified v2.esm [CRC: E363B7D7] 18 Enhanced Weather - Rain and Snow.esm [CRC: E6437A8D] 19 Xepha's Dynamic Weather.esm [CRC: 80ACEA99] 1A DCInteriors_ComboEdition.esm [CRC: A399D964] 1B DCInteriors_SideQuests.esm [CRC: 6B15EA1A] 1C Detect Traps.esm [CRC: 71EEC635] 1D Ambient Temperature.esm [CRC: 94C86AF1] 1E FaceGenRace.esm [CRC: F66A4370] 1F DarNifiedUIF3.esp [CRC: 33D1F89A] 20 Ambient Temperature HUD.esp [CRC: 25D64E19] 21 Ambient Temperature - OA.esp [CRC: EFE458F7] 22 Selective Fire.esp [CRC: 6F2893CE] 23 DynamicCrosshair.esp [CRC: AF474D90] 24 Stimpak Counter.esp [CRC: 85CD4735] 25 CASM.esp [CRC: 40AAEFBB] 26 CRAFT - Activation Perk.esp [CRC: CC4B88A5] 27 CALIBRxMerchant.esp [CRC: FC210D3A] 28 Existence2.0.esp [CRC: 0E5309DA] 29 UPP - Pack 1.esp [CRC: 0F4F878B] 2A UPP - Pack 2.esp [CRC: 920AB0D4] 2B UPP - Experience Perks.esp [CRC: 76830A7B] 2C UPP - Quest Perks.esp [CRC: 09F70196] 2D UPP - Beverage Perks.esp [CRC: 45B721C1] 2E Detect Traps - The Traponator 4000.esp [CRC: 39C43097] ++ Detect Traps - Perk.esp [CRC: 1C0FBB3D] ++ Detect Traps - DLC.esp [CRC: BDB5D6B3] 2F VDSP-01.esp [CRC: B1D59E7A] 30 PowerArmorTraining.esp [CRC: 0A2D2C01] 31 PowerArmorTraining_MedicArmor.esp [CRC: 27360787] 32 HeirApparent.esp [Version 1.81] [CRC: B633DB19] 33 IntoTheDeepWoods.esp [Version 1.061] [CRC: 4D6AE42B] 34 NotSoFast.esp [Version 1.07] [CRC: FFF16D14] 35 PLweightadjust.esp [Version 1.08] [CRC: 439A98A2] 36 PLFewerItems.esp [CRC: E3EF4366] 37 SelfSurgeryKit.esp [CRC: 2256BDE8] 38 bzFatigues.esp [CRC: 4799F5ED] 39 bzJocks.esp [CRC: C47EA19B] 3A DCInteriors_DLC_Collectables.esp [CRC: E83B9CD2] 3B Megaton House and Theme Overhaul.esp [CRC: 3A2806BD] 3C Trophies - Megaton.esp [CRC: FCBB4839] 3D Trophies- Tenpenny.esp [CRC: FD5CF9D0] 3E UndergroundHideout.esp [CRC: 49635CBB] 3F DALCO Fixes for Underground Hideout.esp [CRC: 7D3D99AB] 40 Apocalypse Armory.esp [CRC: FB2FAD07] 41 Apocalypse Armory - CALIBR.esp [CRC: B80E0A78] ++ Apocalypse Armory - xCALIBR.esp [CRC: 501A99A5] 42 Apocalypse Armory - DLC Enhancements.esp [CRC: A3AE2DC9] ++ Apocalypse Armory - Optional Historical Names.esp [CRC: E247BA92] 43 FO3 Wanderers Edition - Main File.esp [CRC: 01982EC9] 44 FO3 Wanderers Edition - DLC Anchorage.esp [CRC: D6AA0D05] 45 FO3 Wanderers Edition - DLC The Pitt.esp [CRC: BFF37246] 46 FO3 Wanderers Edition - DLC Broken Steel.esp [CRC: 9226281C] 47 FO3 Wanderers Edition - DLC Point Lookout.esp [CRC: B63AAA64] 48 FO3 Wanderers Edition - DLC Mothership Zeta.esp [CRC: 03CF8025] 49 FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp [CRC: 88F5A264] 4A FO3 Wanderers Edition - Optional VATS Realtime.esp [CRC: B51ABE18] ++ FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp [CRC: E13850C3] 4B Alt Start Weapons - FWE.esp [CRC: 84DA0319] 4C FWE weapons pack.esp [CRC: 91627832] 4D WeaponModKits.esp [CRC: 3E2861DB] 4E WeaponModKits - FWE Master Release.esp [CRC: 63174927] 4F WeaponModKits - OperationAnchorage.esp [CRC: 13A76792] 50 WeaponModKits - ThePitt.esp [CRC: 2F7C9661] 51 WeaponModKits - BrokenSteel.esp [CRC: 377467AC] 52 WeaponModKits - PointLookout.esp [CRC: 7C6C6D97] 53 WeaponModKits - Zeta.esp [CRC: 6C23E64A] 54 CRAFTable_WMKs_skill_req_Amodeus.esp [CRC: D471EDFD] ++ Apocalypse Armory + WMK.esp [CRC: FF9696C4] ++ Hi-Res Weapons & Ammo Textures - The Pitt.esp [Version 1.2.0] [CRC: 4631BAEE] ++ Hi-Res Weapons & Ammo Textures.esp [Version 1.2.0] [CRC: E4F7B017] 55 Advanced Recon Armor.esp [CRC: F58E6888] 56 Advanced Recon Gear.esp [CRC: 874EF7B8] 57 Advanced Recon Tech.esp [CRC: 7B11D089] ++ Advanced Recon Tech - Detect Traps.esp [CRC: EE15FC2B] 58 Advanced Recon Range Finder.esp [CRC: D38CB14B] 59 Armored Duster.esp [CRC: B98363D9] 5A Dark Justice Duster.esp [CRC: 47F87802] 5B kikaiEquipment.esp [CRC: A4F37D1E] 5C Powered Power Armor.esp [CRC: EE4B6291] 5D PPA - Operation Anchorage.esp [CRC: A90A480A] 5E PPA - Broken Steel.esp [CRC: AC6C2F96] 5F PPA - The Pitt.esp [CRC: F0F11983] 60 PPA - Mothership Zeta.esp [CRC: BC734E8B] 61 PPA - Ambient Temperature.esp [CRC: 857C70F6] ++ PPA - IMCN.esp [CRC: C8B5F4C3] 62 Stealthboy Recon Armor - CRAFT.esp [CRC: 14EA535E] 63 PowerOfTheAtom_FOOKandFWE.esp [CRC: 97D408A4] 64 Companion Core DLC Addon.esp [CRC: 37145CC8] 65 RobCo Certified v2 Version Updater.esp [CRC: 0E007E3F] 66 RobCo Certified v2 Mechanist's Edition.esp [CRC: 585DB726] 67 RobCo Certified v2 Zeta Addon.esp [CRC: 07E827A3] 68 Mr Smith's Scrapyard.esp [CRC: B6DF6BC7] 69 EVE.esp [CRC: B4FC1E50] 6A EVE Operation Anchorage.esp [CRC: 89DC1FA8] 6B EVE - FWE Master Release.esp [CRC: 2FCA4656] ++ EVE - FWE Master Release (Follower Enhanced).esp [CRC: 7A6024AB] ++ EVE - FWE Master Release (pulse fix).esp [CRC: 36B83F9E] ++ EVE Anchorage - FWE DLC Anchorage.esp [CRC: 558AA146] ++ EVE - FWE with WeaponModKits.esp [CRC: 199B86CB] 6C Apocalypse Armory + EVE.esp [CRC: 5234F089] 6D Mart's Mutant Mod.esp [CRC: FB3CE701] 6E Mart's Mutant Mod - DLC Anchorage.esp [CRC: 5D392FF2] 6F Mart's Mutant Mod - DLC The Pitt.esp [CRC: 53DC9D8F] 70 Mart's Mutant Mod - DLC Broken Steel.esp [CRC: 89BF5711] ++ Mart's Mutant Mod - DLC Point Lookout.esp [CRC: A4E67116] 71 Mart's Mutant Mod - DLC Zeta.esp [CRC: 627BE465] ++ Mart's Mutant Mod - Master Menu Module.esp [CRC: 3CAF7F12] ++ Mart's Mutant Mod - FWE Master Release + DLCs.esp [CRC: 7E10DA47] 72 Imp's More Complex Needs.esp [CRC: 1814842E] 73 IMCN - 5 DLC Merged.esp [CRC: B4F0F9EF] 74 IMCN - FWE Compatibility and Ingestibles.esp [CRC: DC08D710] 75 IMCN - MMM Meats, Bloods, and Eyeballs.esp [CRC: 2230B885] 76 IMCN - Ambient Temperature.esp [CRC: 0265C091] 77 1PipboyPDA.esp [CRC: 22450D06] 78 FasterMorePowerfulMines.esp [Version 1.0] [CRC: E12B96AE] 79 Owned!.esp [Version 3.0] [CRC: 241ABF7C] 7A PPA - Readius.esp [CRC: 576727CD] ++ 20th Century v5 ALIVE (Vendor).esp [CRC: 6A6EC211] ++ 20th Century v5 ALIVE (Containers).esp [CRC: 650A585B] ++ 20th Century v5 ALIVE (NPC_Settler).esp [CRC: 6A62989B] ++ 20th Century v5 ALIVE (Vault 101).esp [CRC: F569054A] ++ 20th Century v5 ALIVE (RivetCity).esp [CRC: 21D53DF5] ++ 20th Century v5 ALIVE (Raider).esp [CRC: 5727EF5F] ++ 20th Century v5 ALIVE (Slaver).esp [CRC: B5590C3C] ++ 20th Century v5 ALIVE (Chinese Ghoul).esp [CRC: F1838342] ++ 20th Century v5 ALIVE (SuperMutant).esp [CRC: 189A679D] ++ 20th Century v5 ALIVE (Talon_Regulator).esp [CRC: F270D88F] ++ 20th Century v5 ALIVE (Brotherhood_Outcast).esp [CRC: 456DED89] 7B 20th Century v5 ALIVE (TEST Container).esp [CRC: 4F5CCD2C] 7C RobCo Certified v2 EVE.esp [CRC: 2E46868B] ++ RobCo Certified v2 Impervious.esp [CRC: CDDBF05B] 7D xCALIBR - Alternative Path.esp [CRC: AA7C0CA5] ++ xCALIBRammo_FWE.esp [CRC: 689B9A4B] 7E PowerArmorTraining_Linden.esp [CRC: A8B17752] 7F 1jeansandshirt.esp [CRC: 65085BBD] 80 FaceGenRace.esp [CRC: F6BAED16] 81 RobcoCertified24SideMod.esp [CRC: 9C938FCE] 82 Apocalypse Armory - CRAFTing.esp [CRC: 6CE315D6] ++ AA_FWE_xCalibr+EVE.esp [CRC: 1DE52FA0] 83 HelmPOV.esp [CRC: E117C34E] 84 Advanced Recon Tech MSZC FWE compatibility.esp [CRC: 172194FA] 85 Enhanced Weather - Radioactive Rain and Snow Plugin.esp [CRC: 0D7231EB] 86 Xepha's Dynamic Weather - Main + DLC Merged.esp [CRC: 691323EB] 87 Xepha's Dynamic Weather - Rain.esp [CRC: 19BE6839] ++ Xepha's Dynamic Weather - Night Eye Edition Merged (NEE+OA+Rain).esp [CRC: C854F8D0] 88 Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp [CRC: 2E88F8A9] 89 Xepha's Dynamic Weather - Sandstorms + Armor Damage (FOSE).esp [CRC: 21D8EF94] 8A Xepha's Dynamic Weather - Weather Machine (Quest Added).esp [CRC: 21C258F6] 8B Bashed Patch, 0.esp [CRC: DCAB3F47] anything glaringly wrong here? Link to comment Share on other sites More sharing options...
M48A5 Posted February 23, 2012 Share Posted February 23, 2012 You need to look over your load order and disable the compatibility patchs that you do not have the mods for. You need to pay attention to the warnings from WYRE and BOSS, you have missing masters.You have compatibility patchs for mods that you have not activated. Link to comment Share on other sites More sharing options...
Bjornalf Posted February 23, 2012 Author Share Posted February 23, 2012 please tell me what masters i'm missing or what compatibility patches i'm running that i shouldn't? the only red marks in Wrye are for "Masters Reordered" not missing.. and i just re-read my list twice more to make sure i'm not running anything that shouldn't be in there.. I did read through all of the info BOSS put out also and already removed anything it said was incompatable is this the stock knee-jerk response to all posts like this? Link to comment Share on other sites More sharing options...
redeyesandlonghair Posted February 23, 2012 Share Posted February 23, 2012 (edited) is this the stock knee-jerk response to all posts like this? If you ask people to waste their time looking through your load order to get your game working, the worst thing you can do is then critisize them when they do so. He's right by the way, just glancing through your load order I saw a bunch of the things he mentioned. Since you don't want "stock knee-jerk responses" though, and by your response you clearly know what you're doing better than any of us, I'll let you wait for someone who's willing to really put their time and effort into getting your game running. Have fun. Edited February 23, 2012 by redeyesandlonghair Link to comment Share on other sites More sharing options...
Bjornalf Posted February 24, 2012 Author Share Posted February 24, 2012 I'm sorry about my response.. I had a horrific day and added to it with the frustration of FO3 going from semi-working (was actually in the game and crashed after entering Megaton) to not getting past the loading screen.. I really have gone over my load order a number of times and have not seen any compatability patches that shouldn't be there.. also like i said earlier Wrye's only complaint on any of the mods is "Masters Reordered" mostly referring to DLC .esms not being in that mod's preferred order.. If someone could point out the glaring error i'm missing? Link to comment Share on other sites More sharing options...
Recommended Posts