EvilDeadAsh34 Posted February 23, 2012 Share Posted February 23, 2012 I hope someone can help me with this because i'm literally at a dead stop in this mod i'm making. I'm trying to add fire fx to an evil, ghostly rat but i simply cannot figure out how to do it. I have tried adding effects through the CK to no avail, I have come to the conclusion that those types of things are added to .nif files and not through the CK but i'm not sure. I have looked everywhere i could possibly think of and nothing ever discusses how to add special fx to npc's and animal via the CK or NifSkope... or whatever i need to do it. :wallbash: Please, for the love of all that good in the universe and to help breathe life into my flaming, evil rat. Can someone please help me or at least point me to a resource that will help? Link to comment Share on other sites More sharing options...
kieranh7 Posted February 23, 2012 Share Posted February 23, 2012 Hey EvilDead, What I would do is: 1: Make a custom magic Effect in the CK, that is: Effect Type: ScriptCasting Type: Constant EffectDelivery: Self Then add visual effects, and sounds to that magic effect, eg FireStormCastBodyFX, and Sound effect, Cast Loop, FXFireBody etc. Once you have that done, make a spell, and call it whatever, make it an ability, and make sure it has the same properties as above, ie casting type constant, delivery on self, and add your magic effect to it. 2: Find the Actor you want to attach the effects to, right click it, and go to 'Edit'. the editor dialog will open and scroll to 'Spell List' and add the spell you made. I haven't tried this personally, only added effects to pc characters etc, but If i was to do it. this would be the way, and it should hopefully solve your problem :) GL. Link to comment Share on other sites More sharing options...
EvilDeadAsh34 Posted February 23, 2012 Author Share Posted February 23, 2012 (edited) Hey EvilDead, What I would do is: 1: Make a custom magic Effect in the CK, that is: Effect Type: ScriptCasting Type: Constant EffectDelivery: Self Then add visual effects, and sounds to that magic effect, eg FireStormCastBodyFX, and Sound effect, Cast Loop, FXFireBody etc. Once you have that done, make a spell, and call it whatever, make it an ability, and make sure it has the same properties as above, ie casting type constant, delivery on self, and add your magic effect to it. 2: Find the Actor you want to attach the effects to, right click it, and go to 'Edit'. the editor dialog will open and scroll to 'Spell List' and add the spell you made. I haven't tried this personally, only added effects to pc characters etc, but If i was to do it. this would be the way, and it should hopefully solve your problem :) GL. Thanks for the reply and I'll give it a shot. If your (solid) suggestion somehow doesn't work the i'll consider asking the author of Skyrim Monster Mod. He's added all sorts of effects to his creatures. That said, if someone else can shed more light on the subject don't be afraid to reply. :smile: Edit: My first re-attempt failed. I followed your instructions exactly and nothing. There's gotta be something i'm missing... :confused: Edit 2: The strange thing is i was able to add an atronach flame trail by using a similar technique. I don't get why the body fx aren't working. Edited February 23, 2012 by EvilDeadAsh34 Link to comment Share on other sites More sharing options...
kieranh7 Posted February 23, 2012 Share Posted February 23, 2012 Hmm, you may be using effects that need to be triggered to activate. Look for a magic effect called abOnFire, or type OnFire in the search box, and try that effect. Its the magic shader used for setting ppl on fire with torches. Worked for me when I tested it there. Link to comment Share on other sites More sharing options...
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