thesapien Posted February 24, 2012 Share Posted February 24, 2012 Skyrim is not a console port, yo. Only a small number of elite gamers have supercomputers. The rest have low to mid end systems or even play on notebooks. Many have consoles. But just because the game was designed to run on my mid-end PC and not your supercomputer, doesn't make it a console port. There wouldn't even be a CK if that were true.Just wtf are you talking about? You're not making any sense. If the game was actually designed to play on lower end rigs, performance wouldn't be an issue in the first place. But I'm not talking about how well optimized Skyrim is. I'm talking about how the mousespeed is tied to the FPS. Meaning the mousespeed changes whenever the FPS (frames per second) changes. This should not happen. The mousespeed should be completely independent of the FPS. Which is why you get the jitters when you have v-sync off since the mousespeed is fluctuating along with the FPS. And Skyrim isn't a console port? I smell a candy ass fanboy. Firstly, the UI sucks ass. Holy s***. One of the worst UI for a PC game I have ever seen. Secondly, there is this fundamental issue of HAVING THE MOUSESPEED BEING TIED TO THE FPS. Those two reasons alone make Skyrim a shitty console port. I mean, why the f*** can't I quickly switch between dual wielding weapons and spellcasting? Why must I re-equip my weapons by opening up the favorite bar/inventory? That's f***ing bull s***. This game did not have the PC in mind at all. It caters heavily to the console crowd. Good thing we have a lively and creative modding community. Skyrim ain't s*** without the mods. If you talk like a 12 yr old and what I'm saying isn't making sense to you, then a response is kind of futile.You either haven't read my post or you're just really slow... Btw, you're the only one in this thread who doesn't think Skyrim isn't a console port. Is this like your first PC game? Fail. I don't even own a console. I don't mind being alone in my opinion. Quite comfortable with it, actually. Although, I'm pretty sure that if any PS3 gamers were here, they'd be calling Skyrim a buggy port to their console. Go ahead, try explaining that one. Link to comment Share on other sites More sharing options...
thesapien Posted February 24, 2012 Share Posted February 24, 2012 Yeah, it's a console port. I soooo wish this had been made on the CryEngine or Frostbite 3 engine, but I suppose Bethesda doesn't have the rights to those, and they probably didn't want to pay royalties for the use of a better engine. Those may not have worked for an open game like Skyrim anyway, I guess. Oh well. We have Skyrim now, and instead of going on a hate rant you can either give up, or search for a fix. There's no point in getting into a forum swearing contest to see who can get banned first. Try convincing PS3 gamers of that one. Link to comment Share on other sites More sharing options...
gsmanners Posted February 24, 2012 Share Posted February 24, 2012 You could always try something like: [interface]fMouseCursorSpeed=1.0000[Controls]fMouseHeadingSensitivity=0.0260bInvertYValues=0bMouseAcceleration=0fMouseHeadingYScale=0.0200fMouseHeadingXScale=0.0200 (in SkyrimPrefs.ini) Those are just what I use, so YMMV. Link to comment Share on other sites More sharing options...
thesapien Posted February 24, 2012 Share Posted February 24, 2012 Skyrim is not a console port, yo. Beth admitted its a port. Well, it's settled then. But can I get a reference or source on that one? This isn't like the article where they sort of admitted to releasing a broken game on the PS3 but then later clarified, sort of, is it? Since everybody means "console" port as in XBox 360, I have this funny image of Beth devs all testing and playing on 360's exclusively. That would be an awesome pic inside their offices. Link to comment Share on other sites More sharing options...
RitualBlack Posted February 24, 2012 Share Posted February 24, 2012 Skyrim is not a console port, yo. Beth admitted its a port. Well, it's settled then. But can I get a reference or source on that one? This isn't like the article where they sort of admitted to releasing a broken game on the PS3 but then later clarified, sort of, is it? Since everybody means "console" port as in XBox 360, I have this funny image of Beth devs all testing and playing on 360's exclusively. That would be an awesome pic inside their offices. Console port refers to both the 360 and the PS3. To my knowledge all the E3 footage was shown on an Xbox and Bethesda has a deal with Microsoft that the DLC's come out on the 360 first (unless something has changed). If it wasn't a console port it probably would have included at least some of the features that are seen on most modern games. I would have liked to see crisp textures from day one, proper keyboard and mouse support, non-blocky trees and rocks, tessellation, sun shafts, deformable cloth surfaces as well as many other things. It isn't bad that its a console port (it is still without a doubt a great game), it just means it will not run or look as good as it could have. Link to comment Share on other sites More sharing options...
GrandMastaPimp Posted February 25, 2012 Author Share Posted February 25, 2012 You could always try something like: [interface]fMouseCursorSpeed=1.0000[Controls]fMouseHeadingSensitivity=0.0260bInvertYValues=0bMouseAcceleration=0fMouseHeadingYScale=0.0200fMouseHeadingXScale=0.0200 (in SkyrimPrefs.ini) Those are just what I use, so YMMV.Do I have to changed the settings in both my documents and my programs? Link to comment Share on other sites More sharing options...
gsmanners Posted February 25, 2012 Share Posted February 25, 2012 Do I have to changed the settings in both my documents and my programs? Just Documents should be fine (as long as you don't do any major fiddling with the launcher). Link to comment Share on other sites More sharing options...
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